CODEMASTERS ANNOUNCES DiRT RALLY 2.0™

LONG AWAITED SEQUEL TO DiRT RALLY® RELEASES ON PS4, XBOX ONE & PC IN FEBRUARY 2019 Codemasters has today announced DiRT Rally 2.0™, the follow up to the incredible fan favourite that puts players in control of a collection of the most iconic rally cars against the most challenging stages around the world. Marking a return to the simulation style off road racing that made the original such a hit with gamers, DiRT Rally 2.0 will launch on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) on Tuesday 26th February 2019. To celebrate the announcement of DiRT Rally 2.0 Codemasters has released a trailer for the game which can be viewed now here: www.youtube.com/DiRTgame. DiRT Rally 2.0 will take you to six rally locations around the world where you can take on incredible hand crafted stages in a wide variety of cars from the history of the sport and modern day. The official game of the FIA World Rallycross Championship presented by Monster Energy, DiRT Rally 2.0 will also feature cars from the 2018 season as well as eight of the official WorldRX circuits at launch. All pre-orders editions of DiRT Rally 2.0 will include access to the amazing Porsche 911 RGT Rally Spec as a bonus vehicle to use on the stages. In addition there will also be a DiRT Rally 2.0 Deluxe Edition which also includes the first two seasons of post-launch additional content, each with three locations (split between rally and rallycross) and five early vehicles unlocks (Ford Escort MkII, Lancia Stratos, Subaru Impreza 1995, AUDI Sport quattro S1 E2 and Ford Fiesta OMSE SuperCar Lite). The Deluxe Edition will also allow players to get their hands on the game four days […]

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Full Throttle For The Start Of The F1 Esports Pro Series 2018

Formula 1®, the pinnacle of motorsport, is revving up for the launch of the F1 Esports Pro Series 2018, where the official F1 Esports teams will battle it out to be named this year’s F1 Esports Series Teams’ and Drivers’ World Champions on Codemasters’ F1 2018 videogame. The Pro Series will be held as a series of three live events at London’s Gfinity Esports Arena on October 10th, October 31st and the Grand Finale across November 16th and 17th. The events will be streamed live on Facebook and broadcast globally on selected TV networks, bringing the excitement and exhilaration of Formula 1 to a new generation of fans across the globe. Having undergone an intensive selection process, the drivers will race for nine of the teams competing in the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™: Mercedes-AMG Petronas Esports, Red Bull Racing Esports Team, Hype Energy eForce India F1 Esports Team, Williams Esports, Renault Sport Team Vitality, Haas F1 Esports Team, McLaren Shadow, Toro Rosso Esports Team and Alfa Romeo Sauber F1 eSports Team. The Pro Series is the exciting climax of the award-winning F1 Esports Series, which has seen 66,000 players compete over four online qualifying rounds earlier in the year to secure a coveted place in the inaugural F1 Esports Pro Draft in July. Completing 1.1 million laps in F1 2017, the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP™ on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and PC. Just 16 of the most talented gamers from nine countries secured places on the official F1 teams at the Pro Draft in July, which reached over 1 million people around the world. They will now race alongside established racers for a coveted prize fund of $200,000, allocated to the […]

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F1® 2018 Takes Top Step On The Podium

Official F1® Game Charts At Number One In UK, Germany, France, Italy, Spain, Nordics, Benelux, Australia & New Zealand Codemasters has today announced that F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, has topped sales charts around the world. The new game, released on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) on 24th August, has been number one in the UK, Germany, France, Italy, Spain, Austria, Switzerland, Belgium, Holland, Denmark and Finland! F1® 2018 was released to great critical acclaim as the game continues to get closer than ever to the real world sport. Players now face pressurised press interviews as part of their Career and each team has its own unique research and development options with inherent strengths and weaknesses. There are also more classic cars than ever before, including the iconic Brawn BGP-001 from 2009. Jonathan Bunney, VP Publishing for Codemasters said: “We are delighted with the success of F1® 2018. It reflects the hard work and dedication of everyone at Codemasters, and growing interest in the world’s most popular motorsport. The first week chart positions were strong and the latest data available shows that we have held the number one position in at least two of our biggest territories, UK and Germany. We look forward to hearing the news from all the others. The F1® Esports Pro Series, which includes the real world F1® teams for the first time, will be played on F1® 2018 and this will be an incredible showcase for the game.” Featuring all of the official teams, cars, the drivers and circuits from the thrilling 2018 season, F1® 2018 also includes 20 iconic, classic cars from the history of the sport for players […]

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Make Headlines In F1® 2018 – Out Now

Deeper Career Mode, 20 Classic Cars, Enhanced Simulation And Improved Visuals Make F1® 2018 A Must Buy For F1® Fans. Players around the world can now ‘Make Headlines’ in the world’s most prestigious motorsport as F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, launches onto the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) today. To celebrate the launch, Codemasters has also released the F1® 2018 TV advert, which is available to view now at www.youtube.com/formula1game. Launched to critical acclaim, F1® 2018 is the most complete F1® experience ever seen in gaming. Featuring all of the official teams, cars, the drivers and circuits from the thrilling 2018 season, F1® 2018 also includes 20 iconic, classic cars from the history of the sport for players to try to master. Circuit Paul Ricard is included in the game for the first time, while the Hockenheimring, the historic home of the FORMULA 1 EMIRATES GROSSER PREIS VON DEUTSCHLAND 2018, also returns. “Our main aim with F1® 2018 was to get even closer to replicating the real world sport and we believe that we have made significant improvements both on and off the track,” said Lee Mather, Game Director, F1® 2018. “The in-game suspension and chassis now refresh at 1000htz meaning that the simulation is far more authentic. For example, you can really feel the difference between the modern day cars, with their advanced aerodynamics and downforce, when compared to the classics which rely more so on pure tyre grip, making them an incredibly involving drive.” Lee continued: “The visual recreation of the sport, including the iconic heat haze, atmospherics and new lighting system, is closer than ever and we have added even more depth […]

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F1® 2018 – closer to the real thing than ever before

Codemasters® has today released the final part in its series of four developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, talking about the improvements made to audio and visual aspects of the game. The new developer diary is available to view now at www.youtube.com/formula1game. F1® 2018 presents a significant visual jump forward for the franchise, utilising physically based rendering to improve the overall look and feel of the game and get it as close to reality as possible. Visually the car models, character renders, the atmospherics, visual effects, cinematics and animations have all been overhauled, while on the audio front the engine sounds are closer to real life than ever before. “The biggest win visually is in the atmospherics,” said F1® 2018’s Art Director, Stuart Campbell. “This year we’ve got a full atmospherics system that gives you a greater sense of depth from the scene, and it makes for some really stunning vistas.” Stuart continued: “One of the most iconic things for me about F1® as a sport is seeing that heat haze on the start straight: the heat rising from the track and from the engine exhausts, and in the mirage effect that you see reflecting in the track. We’ve added a full heat haze and mirage system to our visual effects for this year, and it makes a huge difference in the replay cameras and on track when you’re racing.” With regards the audio improvements this year, Brad Porter, Senior Audio Designer on F1® 2018, commented: “We try to make the engine sounds as close to broadcast as possible, which is what a lot of fans ask for. We’ve been over to tracks such as Abu Dhabi, Barcelona and Paul Ricard over the last year, working directly with F1® teams, […]

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F1® 2018 – More Than Just A Game

Latest Developer Diary Focuses On The Most Authentic F1 Car Simulation yet Codemasters® has today released the third part in a series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, detailing how the new game boasts the most authentic F1® car handling simulation ever seen in the franchise. The third of the four part series, which is available to watch now below or at www.youtube.com/formula1game, reveals that F1® 2018’s car simulation and handling has significantly advanced this year, with revamped suspension and chassis physics, the addition of real world F1® data for unprecedented accuracy, new “tyre carcass” temperature for the first time, as well as manual deployment of the ERS system. The ultimate result of these enhancements is that the gamer can experience the pure sensation of the tyres tearing into the track surface, and therefore giving a realistic and relatable feeling of grip, under all wear, compounds and weather conditions. “I believe F1® 2018 is a massive step up, because we’ve introduced so many more simulation aspects that I believe will be very well received by all the players,” commented David Greco, Senior Car Handling Designer on F1® 2018. “To choose which one is the most important and advanced is quite hard, but I would probably say it is the expanded system which enables us to simulate the tyre temperature more realistically than we have ever done before.” He continued: “This year, the way the car feels, with the ‘Force Feedback’, and how it all works together, we are very close to what I want from a simulator. In over 20 years of my career between sim racing and real motorsport, I have always come across questions like: ‘one title is more simulator than another title, because it’s very difficult […]

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