NVIDIA Turing Propels VR Toward Full Immersion

Over the last few decades, VR experiences have gone from science fiction to research labs to inside homes and offices. But even today’s best VR experiences have yet to achieve full immersion. NVIDIA’s new Turing GPUs are poised to take VR a big step closer to that level. Announced at SIGGRAPH last week and Gamescom Read article >

The post NVIDIA Turing Propels VR Toward Full Immersion appeared first on The Official NVIDIA Blog.

NVIDIA RTX Platform Brings Real-Time Ray Tracing and AI to Barrage of Blockbuster Games

Gamescom — Following the introduction of the first NVIDIA Turing architecture-based GeForce RTX gaming GPUs, NVIDIA today announced that a barrage of blockbuster games — led by Battlefield V and Shadow of the Tomb Raider — are being developed on the N…

10 Years in the Making: NVIDIA Brings Real-Time Ray Tracing to Gamers with GeForce RTX

Gamescom—NVIDIA today unveiled the GeForce RTX series, the first gaming GPUs based on the new NVIDIA Turing architecture and the NVIDIA RTX platform, which fuses next-generation shaders with real-time ray tracing and all-new AI capabilities.

Speaker Q&A: Iman Mostafavi breaks down the process of cross-platform mobile AR development on Zombie Gunship Revenant AR

As mobile-driven AR & VR development has continued, the mobile augmented reality market has only grown stronger and stronger, with Apple and Google both releasing SDKs to help AR developers reach the millions of users on their platforms. If you’re a developer hoping to launch your AR experience on Google Play or the App Store, you […]

The post Speaker Q&A: Iman Mostafavi breaks down the process of cross-platform mobile AR development on <i>Zombie Gunship Revenant AR</i> appeared first on GDC News.