It’s ON! Putting Next Gen in the Hands of Tens of Millions of Gamers

Gaming is thriving. An entire generation is growing up gaming. Two billion gamers and counting. They play at home, on the go and on multiple platforms, and by far the most vibrant, innovative and open is the PC. The forces driving PC gaming are staggering in scale. Take the battle royale genre — think Fortnite, Read article >

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Prepare for Future of Design: Introducing the Quadro RTX 4000

NVIDIA today introduced the Quadro RTX 4000 graphics card — the company’s first midrange professional GPU powered by the NVIDIA Turing architecture and the NVIDIA RTX platform. Unveiled at the annual Autodesk University Conference in Las Vegas, the Quadro RTX 4000 puts real-time ray tracing within reach of a wider range of developers, designers and Read article >

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SC18: High Performance Computing Demand Continues to Surge, Accelerated by NVIDIA GPUs

NVIDIA’s playing a bigger role in high performance computing than ever, just as supercomputing itself has become central to meeting the biggest challenges of our time. Speaking just hours ahead of the start of the annual SC18 supercomputing conference in Dallas, NVIDIA CEO Jensen Huang told 700 researchers, lab directors and execs about forces that Read article >

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NVIDIA CEO on How Deep Learning Makes Turing’s Graphics Scream

The deep learning revolution sweeping the globe started with processors — GPUs — originally made for gaming. With our Turing architecture, deep learning is coming back to gaming, and bringing stunning performance with it. Turing combines next-generation programmable shaders; support for real-time ray tracing — the holy grail of computer graphics; and Tensor Cores, a Read article >

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By the Light of the Moon: Turing Recreates Scene of Iconic Lunar Landing

If you’re going to fake a moon landing, you’re going to need the world’s most advanced GPUs. Four years ago, our demo team used GPUs to debunk the myth that the Apollo 11 moon landing was a hoax. So thoroughly, in fact, that it’s become a bit of a joke that the best way to Read article >

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GeForce RTX: A Beast for Today’s Games — and Tomorrow’s

Open box. Start your game. Witness the impossible. Our GeForce RTX series GPUs — the first gaming GPUs based on our new NVIDIA Turing architecture — fuse next-generation shaders, real-time ray tracing, and all-new AI capabilities. Game developers are buzzing. But right out of the box it gives you a huge performance upgrade for games Read article >

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GeForce RTX Propels PC Gaming’s Golden Age with Real-Time Ray Tracing

They say real-time ray tracing is the future of graphics — and always will be. No longer. NVIDIA today unveiled the biggest breakthrough in PC gaming in over a decade: the GeForce RTX series and the advent of real-time ray tracing. It’s a watershed moment, the start of a new, golden age of gaming. And Read article >

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NVIDIA Unveils GeForce RTX, World’s First Real-Time Ray Tracing GPUs

Wait. What? WHAT! Holy @#$%. In a series of announcements that left more than 1,200 gamers gathered Monday in Cologne alternately breathless, giddy with laughter, and shouting their enthusiasm, Jensen Huang introduced the GeForce RTX series of gaming processors, representing the biggest leap in performance in NVIDIA’s history. “This is a historic moment,” the NVIDIA Read article >

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NVIDIA Turing Propels VR Toward Full Immersion

Over the last few decades, VR experiences have gone from science fiction to research labs to inside homes and offices. But even today’s best VR experiences have yet to achieve full immersion. NVIDIA’s new Turing GPUs are poised to take VR a big step closer to that level. Announced at SIGGRAPH last week and Gamescom Read article >

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Alluring Turing: Get Up Close with 7 Keynote-worthy Turing Demos

RT Cores. Tensor Cores. Advanced shading technologies. If you’ve been following the news about our new Turing architecture — launched this week at the SIGGRAPH professional graphics conference — you’re probably wondering what all this technology can do for you. We invite you to step into our booth at SIGGRAPH — number 801 on the Read article >

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