Publishing 102 – How to Find the Best Publisher for Me

New year, new advice! My name is David Logan, CEO of Akupara Games, and I’d like to start the year with some more insider details on game publishing. Last year, I wrote the first entry for a series of articles to help guide developers throughout the decisions surrounding publishers and the release of their games. […]

Desert Child FAQ

This guide is intended to inform you of the gameplay controls, as well as basic tips on how to play Desert Child. Please note, all gameplay descriptions are based off of an Xbox One controller, and it is highly recommended you use a controller to play this game. Basic Controls Movement – Use the Left […]

Card Type 101 – Party Favors

We have arrived at the last card type of the game! Though Party Favors are the last to be introduced, they are probably the easiest to understand. They are essentially your spell or trap cards of the game to give you advantages or deal disadvantages to the other Hosts.   When drawing from the main […]

Card Type 101 – VIP

Continuing our dive into the cards of this game, let’s take a look at the VIP Card. If you are just joining us on this card series, go back and read the Alien Card post (we’ll still be here when you get back)!   VIP Cards are all different challenges in the form of a […]

Card Type 101 – Aliens

Let’s delve deeper into the mechanics of the game by looking at the most abundant, and important, card type of the game – the Alien Cards! Aliens each have their own rules and customs that Hosts must follow in order to keep them at their party.   These cards are your points and will help […]

Welcome to the Galactic Bash

Hey party people (and aliens), thanks for all the support for Day 1 of our campaign!   We’ve updated the Print and Play with better-formatted cards, and some new art. Download it below, for free! Let us know in the comments what you think, and any feedback you have. Remember that the Print and Play […]

History of Whispering Willows

By Kyle Holmquist   Whispering Willows is very much a historical fiction, considering the story of Wortham Willows (the game’s antagonist) is actually set in the mid-late 1800s. We took a huge amount of inspiration from the story of John Bidwell, an affluent pioneer from that same era who was known for leading one of […]