NVIDIA Research Takes NeurIPS Attendees on AI Road Trip

Grab the steering wheel. Step on the accelerator. Take a joyride through a 3D urban neighborhood that looks like Tokyo, or New York, or maybe Rio de Janeiro — all imagined by AI. We’ve introduced at this week’s NeurIPS conference AI research that allows developers to render fully synthetic, interactive 3D worlds. While still early Read article >

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NVIDIA, Adobe to Bring Interactive, Photo-Real Ray Tracing to Millions of Graphic Designers

Oil and canvas. Thunder and lightning. Salt and pepper. Some things just go together — like Adobe Dimension CC and NVIDIA RTX ray tracing, which are poised to revolutionize the work of graphic designers and artists. Adobe Dimension CC makes it easy for graphic designers to create high-quality, photorealistic 3D images, whether for package design, Read article >

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NVIDIA RTX GPUs Inspire Creativity at Adobe MAX

You’re a creator with an imagination running at the speed of light. Nothing can stop you. And nothing should — especially not the system that powers your favorite creative apps. Thousands of the world’s top creators will descend on Adobe MAX in Los Angeles next week to get inspired, learn and network. We’ll be there Read article >

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GeForce RTX: A Beast for Today’s Games — and Tomorrow’s

Open box. Start your game. Witness the impossible. Our GeForce RTX series GPUs — the first gaming GPUs based on our new NVIDIA Turing architecture — fuse next-generation shaders, real-time ray tracing, and all-new AI capabilities. Game developers are buzzing. But right out of the box it gives you a huge performance upgrade for games Read article >

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NVIDIA Unveils GeForce RTX, World’s First Real-Time Ray Tracing GPUs

Wait. What? WHAT! Holy @#$%. In a series of announcements that left more than 1,200 gamers gathered Monday in Cologne alternately breathless, giddy with laughter, and shouting their enthusiasm, Jensen Huang introduced the GeForce RTX series of gaming processors, representing the biggest leap in performance in NVIDIA’s history. “This is a historic moment,” the NVIDIA Read article >

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NVIDIA Turing Propels VR Toward Full Immersion

Over the last few decades, VR experiences have gone from science fiction to research labs to inside homes and offices. But even today’s best VR experiences have yet to achieve full immersion. NVIDIA’s new Turing GPUs are poised to take VR a big step closer to that level. Announced at SIGGRAPH last week and Gamescom Read article >

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Alluring Turing: Get Up Close with 7 Keynote-worthy Turing Demos

RT Cores. Tensor Cores. Advanced shading technologies. If you’ve been following the news about our new Turing architecture — launched this week at the SIGGRAPH professional graphics conference — you’re probably wondering what all this technology can do for you. We invite you to step into our booth at SIGGRAPH — number 801 on the Read article >

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NVIDIA CEO Jensen Huang Unveils Turing, Reinventing Computer Graphics

Ray-traced graphics offer incredible realism. Interactive graphics driven by GPUs offer speed and responsiveness. The two now come together in the greatest leap since the invention of the CUDA GPU in 2006, NVIDIA CEO Jensen Huang announced Monday. Speaking at the SIGGRAPH professional graphics conference in Vancouver, Huang unveiled Turing, NVIDIA’s eighth-generation GPU architecture, bringing Read article >

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World’s Top Graphics Software Companies Are Already Adopting NVIDIA RTX Capabilities. Here’s Why.

The leading software providers representing many of the most important applications for designing the products we use, the cars we drive, the movies we watch and even for scientists to visualize the world around us are jumping on Turing, NVIDIA’s newly launched GPU architecture. Unveiled today by NVIDIA CEO Jensen Huang at the annual SIGGRAPH Read article >

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A Ray-Tracing Pioneer Explains How He Stumbled into Global Illumination

As most of us learned in high school physics, ray tracing is an idea that has been around for centuries. Global illumination in computer graphics has a somewhat shorter history.

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