GRID™ Autosport, the smash hit AAA racing game, will be released on the Nintendo Switch in 2019. Originally developed and published by Codemasters for consoles and Windows, and later brought to macOS, iPhone and iPad by Feral Interactive, GRID Autospor…
Codemasters are delighted to feature in this month’s MCV’s recruitment special! The edition features a lengthy interview with award-winning leader and CEO Frank Sagnier and long-serving producer Clive Moody.
Read the full article ‘Codemasters: a formul…
Codemasters® has today released the final part in its series of four developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, talking about the improvements made to audio and visual aspects of the game. The new developer diary is available to view now at www.youtube.com/formula1game. F1® 2018 presents a significant visual jump forward for the franchise, utilising physically based rendering to improve the overall look and feel of the game and get it as close to reality as possible. Visually the car models, character renders, the atmospherics, visual effects, cinematics and animations have all been overhauled, while on the audio front the engine sounds are closer to real life than ever before. “The biggest win visually is in the atmospherics,” said F1® 2018’s Art Director, Stuart Campbell. “This year we’ve got a full atmospherics system that gives you a greater sense of depth from the scene, and it makes for some really stunning vistas.” Stuart continued: “One of the most iconic things for me about F1® as a sport is seeing that heat haze on the start straight: the heat rising from the track and from the engine exhausts, and in the mirage effect that you see reflecting in the track. We’ve added a full heat haze and mirage system to our visual effects for this year, and it makes a huge difference in the replay cameras and on track when you’re racing.” With regards the audio improvements this year, Brad Porter, Senior Audio Designer on F1® 2018, commented: “We try to make the engine sounds as close to broadcast as possible, which is what a lot of fans ask for. We’ve been over to tracks such as Abu Dhabi, Barcelona and Paul Ricard over the last year, working directly with F1® teams, […]
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Codemasters® has today released a new trailer for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, that showcases the return of the French Grand Prix to the calendar by talking to the local F1 drivers about the recreation of their home circuit in the new game. French nationals, Romain Grosjean, Esteban Ocon and Pierre Gasly, as well as Renault Sport Formula One Team’s Carlos Sainz, talked to Codemasters about the new Circuit Paul Ricard and their experience with the game. Available to view now at www.youtube.com/formula1game the new trailer for F1 2018 shows the first ever gameplay footage of the Circuit Paul Ricard as the four drivers navigate their way around the track, talking about their experiences. “Of course the French Grand Prix is the one I am most looking forward to in the year,” said Haas F1 Team driver, Grosjean. “It will be my first time racing in my home Grand Prix and a lot of French fans are coming to support us.” Gasly added: “I am massively excited. To have a home Grand Prix is a special feeling. You can really feel the support.” This was also the first time that the four drivers were able to get their hands on F1 2018, which will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018. “I have been playing games since I was a kid… and I haven’t stopped,” said Ocon. “The games have evolved massively and are getting more and more realistic. It is still my routine to go training during the day and I play for one or two hours in the evening… and I find it very useful. When we […]
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Codemasters® has today released a new trailer for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, that reveals two stunning classic F1 cars that will feature in the new game*. F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018. The new trailer showcases the championship winning 2009 Brawn BGP-001, as driven by that year’s F1 World Champion Jenson Button and his team mate, Rubens Barrichello, and the 2003 Williams FW25, of Juan Pablo Montoya and Ralf Schumacher. Both of these cars will feature in the ‘Headline Edition’ of F1 2018, which is available for pre-order now, and will be available as DLC at a later date after launch. The reveal trailer is now playing at www.youtube.com/formula1game. Further classic cars will be revealed in the coming weeks. Brawn completed an incredible double World Championship in its only season as a team, securing both the 2009 drivers’ and constructors’ titles. The car won eight races that season including six wins for Jenson Button in the first seven races of the year. Button went on to win the Drivers’ World Championship ahead of Sebastian Vettel. “The inclusion of classic cars in last year’s game was a huge hit with our players and fans of the sport so we wanted to build on that with the inclusion of more classics in F1 2018,” commented Paul Jeal, Franchise Director for Formula 1 at Codemasters. “The Brawn is without doubt the most requested classic car by our passionate F1 community, so we are delighted to be bringing it to the game. “To win both the drivers’ and constructors’ World Championships in your only season is a phenomenal […]