DiRT Rally 2.0 Season One, Stage One starts 12th March

Codemasters will release the first of its post launch content as part of DiRT Rally 2.0™ Season One from 12th March. The ŠKODA Fabia Rally and Citroën C4 Rally will be available for all players who own the Deluxe Edition, with the iconic and enhanced Monte Carlo following on 26th March. Day One and Standard Edition owners have the opportunity to purchase the Deluxe Content Pack or individual pieces of content separately via their digital store of choice. “We are delighted to bring back two iconic rally cars which will excite our core community and give new fans a taste of rally history,” commented Ross Gowing, Chief Games Designer. “The Citroën C4 Rally was extremely dominant in the late 2000s and features Petter Solberg’s livery, who enjoys a great working relationship with the studio. The ŠKODA Fabia Rally was driven by the great Colin McRae, and we are very proud that players will be able to experience another of his iconic vehicles. Players can expect incredible traction and stability from the both these vehicles, and they make a fantastic addition to the legendary car roster in DiRT Rally 2.0.” The Season One content focuses purely on rally and over the coming weeks will introduce cars, liveries and environments to DiRT Rally 2.0 as per the following schedule: – Week 3: Monte Carlo Rally, Special Livery – Week 5: BMW M1 Procar Rally, Open Manta 400, Special Livery – Week 7: Sweden Rally – Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery – Week 11: Germany Rally Players who bought the Deluxe Edition will receive all Season One content, release dates above, plus Season Two which features a similar level of content as part of their Season Pass. All other players can purchase the Deluxe Content Pack or […]

The post DiRT Rally 2.0 Season One, Stage One starts 12th March appeared first on Codemasters.

Codemasters signs an esports partnership with the world’s largest motorsport & automotive media company

Dirt Rally 2.0 will be the first in a number of titles to be brought to competitive life through a partnership with Motorsport Network Codemasters (AIM:CDM), the award-winning game developer of high-quality racing games including DiRT, GRID, ONRUSH and F1®, has closed a new agreement with Motorsport Network. The partnership will supercharge the esports programmes of some of Codemasters’ key owned-IP titles, attracting mass participation through a global partnership with the motorsport & automotive powerhouse. Motorsport Network sits at the heart of racing, serving fans through an integrated digital ecosystem that speaks 17 languages and reaches over 30m people every month. With a portfolio that spans everything from racing websites such as Autosport.com and Motorsport.com to ticketing & events and an OTT racing television network, Motorsport Network has the fuel to power Codemasters’ titles from market-leading games into global esport competitions. The partnership, which fuses the best racing games with the biggest motorsport audience, will kick off with the eagerly anticipated launch of the critically acclaimed DiRT Rally 2.0 that comes to market on February 26th – with consumers purchasing the Deluxe Edition benefitting from early access on February 22nd. DiRT Rally 2.0 releases worldwide on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). DiRT Rally 2.0 promises the most immersive and truly focused off-road experience yet, including a new authentic handling model, tyre choice and surface deformation with 50 of the most powerful off-road cars ever built to tear through real-life off-road environments from New Zealand, Argentina, Spain, Poland, Australia and the USA, plus eight official circuits from the FIA World Rallycross Championship. DiRT Rally 2.0 will be the starting point for an enduring joint venture to create, promote and manage an esports programme […]

The post Codemasters signs an esports partnership with the world’s largest motorsport & automotive media company appeared first on Codemasters.

Season One content revealed for DiRT Rally 2.0!

Codemasters has today revealed the vehicles, liveries and locations included in Season One of DiRT Rally 2.0™’s post-launch DLC content. Season One will focus solely on rally content, and will introduce the following cars, liveries and environments to DiRT Rally 2.0 as per the following schedule: – Week 1: ŠKODA Fabia Rally, Citroën C4 Rally – Week 3: Monte Carlo Rally, Special Livery – Week 5: BMW M1 Procar Rally, Opel Manta 400, Special Livery – Week 7: Sweden Rally – Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery – Week 11: Germany Rally Monte Carlo Rally and other returning classic rally environments Germany and Sweden benefit from a significant visual uplift since the first DiRT Rally®. The new lighting system combined with improvements to the track materials, foliage and character models bring the locations to life even more – while the challenges of tyre choice, track degradation, updated handling physics, and the optional hardcore damage mode, all arriving to the franchise with DiRT Rally 2.0, provide a breadth of new ways to experience these iconic stages. New vehicles to the DiRT Rally franchise also include the ŠKODA Fabia Rally, the BMW M1 Procar Rally, and the Subaru Impreza – all cars that have been highly-requested by the community in recent years. Those who have purchased the Season One content will also have access to a set of exclusive high reward in-game events and further in-game bonuses. “It was important for us to not just include brand new content for DiRT Rally 2.0, but also to recognise the fan favourites from the previous titles”, commented Ross Gowing, Chief Games Designer. Gowing continued, “The improvements the team have made for DiRT Rally 2.0 are plain to see, and Monte Carlo is a shining example of that. I think […]

The post Season One content revealed for DiRT Rally 2.0! appeared first on Codemasters.

Codemasters host G into Gaming event

Codemasters, the award winning British video game developer and publisher specialising in high quality racing games, has held an event to lead the discussion around gender diversity in the gaming sector and highlight steps the Company has taken to increase the number of women employees. The event, which included talks from Tamsin O’Luanaigh from nDreams and Paula Whelan from Right Track, and a panel discussion with Marie Claire Isamaan from Women in Games and Charlotte Nangle from GI.BIZ, noted that more could be done to make the gaming industry an attractive sector for women to work in. Currently, women only make up 20% of the gaming industry workforce and, alongside the attendees at the seminar, Codemasters’ is committed to improving this statistic. When discussing how to encourage women to choose a career in the gaming industry Marie-Claire said that “there has been a shift and education has a lot to do with it” but said there was still more work to be done, particularly around culture and flexibility. It was agreed that education should start early, where teachers and parents have the opportunity to advise children on possible career paths. During the panel discussion, Charlotte Nangle noted that primary schools were starting to introduce gaming-related learning but recognised that high schools needed to have a similar approach in order to sustain that momentum. Discussing what businesses can do, Liz Prince also stressed that employee diversity was a major priority. “The industry must address this topic through all levels of the life cycle of an employee: Attraction, Selection, Development and Retention,” she said. It was acknowledged that more work needed to be done as an industry, but that there already was clear commitment to do so. Codemasters has already begun implementing changes in order to encourage the number of female employees, […]

The post Codemasters host G into Gaming event appeared first on Codemasters.

F1® 2018 – closer to the real thing than ever before

Codemasters® has today released the final part in its series of four developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, talking about the improvements made to audio and visual aspects of the game. The new developer diary is available to view now at www.youtube.com/formula1game. F1® 2018 presents a significant visual jump forward for the franchise, utilising physically based rendering to improve the overall look and feel of the game and get it as close to reality as possible. Visually the car models, character renders, the atmospherics, visual effects, cinematics and animations have all been overhauled, while on the audio front the engine sounds are closer to real life than ever before. “The biggest win visually is in the atmospherics,” said F1® 2018’s Art Director, Stuart Campbell. “This year we’ve got a full atmospherics system that gives you a greater sense of depth from the scene, and it makes for some really stunning vistas.” Stuart continued: “One of the most iconic things for me about F1® as a sport is seeing that heat haze on the start straight: the heat rising from the track and from the engine exhausts, and in the mirage effect that you see reflecting in the track. We’ve added a full heat haze and mirage system to our visual effects for this year, and it makes a huge difference in the replay cameras and on track when you’re racing.” With regards the audio improvements this year, Brad Porter, Senior Audio Designer on F1® 2018, commented: “We try to make the engine sounds as close to broadcast as possible, which is what a lot of fans ask for. We’ve been over to tracks such as Abu Dhabi, Barcelona and Paul Ricard over the last year, working directly with F1® teams, […]

The post F1® 2018 – closer to the real thing than ever before appeared first on Codemasters.

F1® DRIVERS PREPARE FOR NEW FRENCH GRAND PRIX™ WITH F1® 2018 GAME

Codemasters® has today released a new trailer for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, that showcases the return of the French Grand Prix to the calendar by talking to the local F1 drivers about the recreation of their home circuit in the new game. French nationals, Romain Grosjean, Esteban Ocon and Pierre Gasly, as well as Renault Sport Formula One Team’s Carlos Sainz, talked to Codemasters about the new Circuit Paul Ricard and their experience with the game. Available to view now at www.youtube.com/formula1game the new trailer for F1 2018 shows the first ever gameplay footage of the Circuit Paul Ricard as the four drivers navigate their way around the track, talking about their experiences. “Of course the French Grand Prix is the one I am most looking forward to in the year,” said Haas F1 Team driver, Grosjean. “It will be my first time racing in my home Grand Prix and a lot of French fans are coming to support us.” Gasly added: “I am massively excited. To have a home Grand Prix is a special feeling. You can really feel the support.” This was also the first time that the four drivers were able to get their hands on F1 2018, which will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018. “I have been playing games since I was a kid… and I haven’t stopped,” said Ocon. “The games have evolved massively and are getting more and more realistic. It is still my routine to go training during the day and I play for one or two hours in the evening… and I find it very useful. When we […]

The post F1® DRIVERS PREPARE FOR NEW FRENCH GRAND PRIX™ WITH F1® 2018 GAME appeared first on Codemasters.

2009 Brawn announced for F1® 2018

Codemasters® has today released a new trailer for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, that reveals two stunning classic F1 cars that will feature in the new game*. F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018. The new trailer showcases the championship winning 2009 Brawn BGP-001, as driven by that year’s F1 World Champion Jenson Button and his team mate, Rubens Barrichello, and the 2003 Williams FW25, of Juan Pablo Montoya and Ralf Schumacher. Both of these cars will feature in the ‘Headline Edition’ of F1 2018, which is available for pre-order now, and will be available as DLC at a later date after launch. The reveal trailer is now playing at www.youtube.com/formula1game. Further classic cars will be revealed in the coming weeks. Brawn completed an incredible double World Championship in its only season as a team, securing both the 2009 drivers’ and constructors’ titles. The car won eight races that season including six wins for Jenson Button in the first seven races of the year. Button went on to win the Drivers’ World Championship ahead of Sebastian Vettel. “The inclusion of classic cars in last year’s game was a huge hit with our players and fans of the sport so we wanted to build on that with the inclusion of more classics in F1 2018,” commented Paul Jeal, Franchise Director for Formula 1 at Codemasters. “The Brawn is without doubt the most requested classic car by our passionate F1 community, so we are delighted to be bringing it to the game. “To win both the drivers’ and constructors’ World Championships in your only season is a phenomenal […]

The post 2009 Brawn announced for F1® 2018 appeared first on Codemasters.