Sky Noon – Reimagining The Wild West Into a First Person Action Brawler

New Zealand-based indie dev team and Unreal Dev Grant recipient Lunar Rooster details the reiteration design process that led to their unique first person “knockout” shooter. New piece on Sky Noon is up on the Unreal Engine blog!

“Re-imagining The Wild West Into a First Person Action Brawler”

Full article here: https://www.unrealengine.com/en-US/blog/sky-noon—reimagining-the-wild-west-into-a-first-person-action-brawler