The Vanishing of Ethan Carter is Available Now on Xbox One

The first thing you see when you start The Vanishing of Ethan Carter is a black screen with only this message in the center: “This game is a narrative experience that does not hold your hand.” Pretty harsh, isn’t it? We always wanted to make a game about the excitement of discovery. The problem is, true discovery means it needs to be earned, and that the players need to be able to miss things. Imagine there’s something interesting to be found in a forest. It’s a different feeling if you reach that spot using an objective marker and a map…

Stay: a Story of Abduction, Loneliness, and Friendship Coming Soon to Xbox One

It gives me great pleasure to be able to reveal our first ever Xbox One title: Stay. It’s a branching adventure game in which you play as yourself, but you happen to have found your way into an internet chatroom populated with one other person: Quinn. Stay takes place in real-time, so every second you spend in the chatroom is logged, as is every second you spend away from it (whether your Xbox One is switched off or you’re using it for other activities). Oh, and there’s the small matter of Quinn having been abducted and left abandoned in a…

Neo Geo Coin-Op Retro Classics Available Now on Xbox One

If you’re like me, you may have never owned one of the consoles but fondly remember gathering all available quarters to feed into the local convenience store’s Neo Geo arcade cabinet with cult games like the 2D fighting series classic King of Fighters, the never-ending and still challenging run-n-gun series Metal Slug, or the side-scrolling action-adventure game Top Hunter – Roddy & Cathy. During the original 14-year run (1990-2004), Neo Geo games like Metal Slug, King of Fighters, Fatal Fury, Pulstar and more consumed quarter after quarter without ever showing their end credits to most players. With these new ACA…

Switchblade Announced for PS4, Closed Beta Begins January 22

Switchblade is an intense high octane action combat game with an ever shifting array of strategic choices as the battle unfolds. Switch seamlessly between different heavily armed vehicles on the battlefield to create endless tactical choices.

The closed beta opens to players on January 22nd and will only be available for a short period of time, so make sure to sign up here.

For those of you who are unfamiliar with the game, we have a short Q&A below with Switchblade’s Project Director (Jeff Lewis) and the Creative Director (Craig Howard).