F1® 2018 – closer to the real thing than ever before

Codemasters® has today released the final part in its series of four developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, talking about the improvements made to audio and visual aspects of the game. The new developer diary is available to view now at www.youtube.com/formula1game. F1® 2018 presents a significant visual jump forward for the franchise, utilising physically based rendering to improve the overall look and feel of the game and get it as close to reality as possible. Visually the car models, character renders, the atmospherics, visual effects, cinematics and animations have all been overhauled, while on the audio front the engine sounds are closer to real life than ever before. “The biggest win visually is in the atmospherics,” said F1® 2018’s Art Director, Stuart Campbell. “This year we’ve got a full atmospherics system that gives you a greater sense of depth from the scene, and it makes for some really stunning vistas.” Stuart continued: “One of the most iconic things for me about F1® as a sport is seeing that heat haze on the start straight: the heat rising from the track and from the engine exhausts, and in the mirage effect that you see reflecting in the track. We’ve added a full heat haze and mirage system to our visual effects for this year, and it makes a huge difference in the replay cameras and on track when you’re racing.” With regards the audio improvements this year, Brad Porter, Senior Audio Designer on F1® 2018, commented: “We try to make the engine sounds as close to broadcast as possible, which is what a lot of fans ask for. We’ve been over to tracks such as Abu Dhabi, Barcelona and Paul Ricard over the last year, working directly with F1® teams, […]

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F1® 2018 – More Than Just A Game

Latest Developer Diary Focuses On The Most Authentic F1 Car Simulation yet Codemasters® has today released the third part in a series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, detailing how the new game boasts the most authentic F1® car handling simulation ever seen in the franchise. The third of the four part series, which is available to watch now below or at www.youtube.com/formula1game, reveals that F1® 2018’s car simulation and handling has significantly advanced this year, with revamped suspension and chassis physics, the addition of real world F1® data for unprecedented accuracy, new “tyre carcass” temperature for the first time, as well as manual deployment of the ERS system. The ultimate result of these enhancements is that the gamer can experience the pure sensation of the tyres tearing into the track surface, and therefore giving a realistic and relatable feeling of grip, under all wear, compounds and weather conditions. “I believe F1® 2018 is a massive step up, because we’ve introduced so many more simulation aspects that I believe will be very well received by all the players,” commented David Greco, Senior Car Handling Designer on F1® 2018. “To choose which one is the most important and advanced is quite hard, but I would probably say it is the expanded system which enables us to simulate the tyre temperature more realistically than we have ever done before.” He continued: “This year, the way the car feels, with the ‘Force Feedback’, and how it all works together, we are very close to what I want from a simulator. In over 20 years of my career between sim racing and real motorsport, I have always come across questions like: ‘one title is more simulator than another title, because it’s very difficult […]

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Make Headlines In F1® 2018

First Official Gameplay Trailer Showcases Stunning Visuals, New Features And Game Depth Codemasters® has today released the first full gameplay video for F1® 2018, the official videogame of the 2018 FIA Formula One World Championship™, which reveals the incredible depth and feature set of this year’s game. Launching onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018, F1® 2018 lets you live the life of an F1® driver like never before. Featuring the most in-depth career mode ever seen in the franchise, 20 classic cars from the history of the sport, and new stunning visuals, F1® 2018 takes F1® gaming to the next level. The new trailer is available to view now at www.youtube.com/formula1game. Alternatively, you can watch the trailer below; “This is the most complete F1® experience that Codemasters has ever created,” said Game Director, Lee Mather. “The Career mode is the central point of the game and has been greatly expanded with the inclusion of pressurised press interviews that will directly affect your path through the sport. There is also far more flexibility for the player, including the ability to select your own rival and negotiate team moves during the season. The Career mode also expands the player’s research and development options, with each F1® team now having its own unique technology tree with differing strengths and weaknesses. What’s more, F1® 2018’s Career will also feature significant rule changes between seasons during the Career for the first time. “The game’s handling has also been reworked using real world F1® data to give us new suspension and chassis physics, as well as the introduction of manually deployed ERS. This all means that the cars feel great to drive and you […]

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F1® 2018 Adds Even Greater Depth To Career Mode

Latest Developer Diary Focuses On Research & Development Enhancements Codemasters® has today released the second part in a series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, detailing how even greater depth has been added to the Career mode by expanding the player’s research and development options. The changes and additions to the system will now see each F1 team have its own unique technology tree with differing strengths and weaknesses. The second of the four part series, which is available to watch now at www.youtube.com/formula1game, reveals that F1 2018’s Career will feature significant rule changes between seasons during the Career for the first time. Just like in the real sport, these rule changes can have a great effect on which teams compete for the championship so it is important to react to them as soon as possible. Alternatively, it is available to view below; “We already had an extensive R&D system in last year’s game but wanted to expand this for F1 2018 based both on feedback from our community and where we want to take the Career experience too,” commented Lee Mather, Game Director, F1 2018. “We have made significant changes to the in-game pricing structure, added ERS upgrades, given each of the Formula 1 Teams their own unique R&D tree, and added a fog of war around the development. “Probably the most significant addition is the introduction of rule changes, meaning that each season you don’t know where the other teams are going to be performance wise. It makes every year unique and drives you to want to do season after season.” Lee continued. “The player will be notified by their engineer that a rule change could be taking place at the end of the year and they […]

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Take A Lap Of Hockenheinmring In F1® 2018 With Nico Hulkenberg

Renault driver drives and narrates a lap of his home Grand Prix™ circuit Codemasters® has today released a new video for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, with Renault Sport Formula One™ Team’s Nico Hülkenberg driving a lap of Hockenheimring, the home of the German Grand Prix™. The video, available to view now at www.youtube.com/formula1game, shows the German driver navigating a lap of the famous circuit whilst talking about his home race returning, and giving advice on how to get the best possible lap time. Alternatively, it is available to view below; The return of the German Grand Prix to the calendar for this season sees Hockenheimring included in F1 2018 along with Circuit Paul Ricard, which features in the series for the first time, and the 19 other official F1 circuits from around the world. “It is always fantastic to have the real F1 drivers spending time with the game and giving us feedback on the handling and the game as a whole,” commented Lee Mather, Game Director, F1 2018. “The drivers can provide a finer level of insight. For example they can talk to us about facets of the circuits that only they know.” F1 2018 offers the most complete Formula 1 gaming experience to date, reflecting the real sport, both on and off the track. Pressurised press interviews, expansive research and development, rule changes between seasons and mid season driver moves adds even greater depth to the Career mode. As well as featuring all the official teams, the drivers and circuits of the thrilling 2018 season F1 2018 includes 20 iconic cars from the history of the sport, the most in the franchise’s history. F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including […]

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FULL LIST OF F1® 2018 CLASSIC CARS REVEALED

DRIVE 20 ICONIC CARS FROM THE HISTORY OF THE SPORT Codemasters® has today released a new video for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, revealing the roster of classic cars that will feature in the forthcoming game. A new class of six iconic cars from the 1970s and the 1980s joins the already announced 2009 Brawn and 2003 Williams, as well as all of the returning classic cars from last year’s game, to take the total number of historic cars to twenty.  The new F1 2018 reveal, available to view now at www.youtube.com/formula1game, as well as above, showcases the cars that will feature in the new 1970s and 1980s class, as well as the cars returning from last year. F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018. These cars include James Hunt’s legendary 1976 championship winning McLaren M23D and Niki Lauda’s Ferrari 312 T2, both of which featured in the hit movie ‘Rush’ (2013). They are joined by two Championship winning Lotus cars: Emerson Fittipaldi’s 1972 Lotus and Mario Andretti’s 1978 Lotus 79. The 1979 Ferrari 312 T4, as driven by Jody Scheckter as he beat teammate Gilles Villeneuve to the title, and the 1982 McLaren MP4/1B driven by John Watson and Lauda make up the class. In addition to the six historic cars from the 1970s and 1980s, Codemasters has announced that all twelve classics that featured in F1 2017 will also return for this year’s game. The line up is completed by the two modern classics from the 2000s (2009 Brawn BGP-001 & 2003 Williams FW25) that are available in the exclusive Headline Edition of […]

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F1 2018 HEADLINE EDITION Is Now Available For Digital Pre-order And Pre-download On Xbox One

NOTE: You may pre-download this game, but it will not be playable until the release date/time: 08/23/2018 – 9:00 PM (check the product page for release date/time in your region). Product Info: Developer: Codemasters Publisher: Codemasters Website: F1 2018 HEADLINE EDITION Twitter: @Codemasters / @Formula1game

SPEAK TO THE PRESS AND MAKE HEADLINES IN F1® 2018

NEW DEVELOPER DIARY DETAILS IMMERSIVE CAREER MODE Codemasters® has today released the first of a four part series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, which reveals how you can ‘Make Headlines’ both on and off the track. New, time-pressured press interviews at key moments throughout your career will put you in the spotlight and immerse you into the world of F1 more than ever before. The new developer diary, available to view now at www.youtube.com/formula1game, details how your interactions with Claire, the new reporter character in F1 2018, will shape the way in which you are seen in the sport and directly affect your career. Will you choose to exhibit showmanship or sportsmanship? Your answers can increase/decrease the motivation within departments in your own team, altering the price or reliability of upgrades, as well as any offers you might receive from rival teams. “The media are going to play a huge part in the player’s career,” commented F1 2018’s Game Director, Lee Mather. It’s not just important for a driver to be skilled on track. It’s all about being the complete package. The player will need to consider how their answers impact the morale of their team and also how they are perceived by the other teams in the paddock. Lee continued: “Certain teams may like to see a driver who is a great sportsman: demure and calm in front of the press, even under high-pressure situations, while others may want a driver who is more of a showman who can create buzz.” The answers available to you will develop over time as your character becomes better known within F1. The interviews will take place in new locations in the Paddock and in front of the team and scrutineering […]

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