Formula 1 New Balance Esports Series To Kick Off Its Third Season

Formula 1®, the pinnacle of motorsport, has announced that the third instalment of the F1 New Balance Esports Series will kick off on 8 April 2019. Building on the success of last year, the stakes for the 2019 season have been raised. Not only has the Series been extended to include even more adrenaline fuelled racing, but the official F1 teams will be battling it out for more than double the prize money – with a staggering $500,000 prize fund to be won. Like the 2018 season, which reached a record audience of 5.5 million viewers across selected TV networks and a dedicated live stream, this season will be split into Qualifying, a Pro Draft and the Pro Series. However, each segment of the 2019 Series has been expanded, making this the biggest and most ambitious season yet. A longer qualifying window will give even more of the world’s top drivers and aspiring gamers the chance to compete for a place in the prestigious Pro Draft. All entrants will compete in F1 2018, the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP™, on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and PC. For the first time ever, one lucky esports fan will also be given the unique opportunity to experience the adrenaline and excitement of both the 2019 F1 New Balance Esports Series and real-world F1. An all-expenses paid trip to the Pro Draft, as well as tickets to the Formula 1 Rolex British Grand Prix on 14 July is up for grabs. To enter, fans simply need to complete one attempt during the three online qualifying events hosted between April and May as well as ensure they are signed up and registered on www.f1esports.com, with the winner chosen via […]

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Defeat your rivals in F1® 2019

Codemasters® and Koch Media today announced that F1® 2019, the official videogame of the 2019 FIA FORMULA ONE WORLD CHAMPIONSHIP™, will ship a full two months earlier into the F1® season and launch worldwide on Friday 28th June 2019. The game will be released during the Austrian Grand Prix weekend and, unlike previous iterations, ahead of the British, German and Hungarian Grands Prix. F1® 2019 has been in development for nearly two years, making it the most ambitious release in franchise history and launches on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). Working in partnership with F1®, for the first time ever, players will be able to get behind the wheel of a 2019 regulation car specifically designed in collaboration with F1®’s technical team, headed up by Ross Brawn and Pat Symonds. The car, which will be available in Multiplayer, adheres to the 2019 regulations and comes with a range of livery designs offering players a new level of personalisation. The 2019 F1® Team liveries will also feature on the car in early marketing materials, but will be replaced by the final Team cars ahead of the games release. Having established itself as one of the highest rated racing franchises of all time, F1® 2019 will build on the success of previous iterations and deliver an experience that rivals the quality and production values of its real-life race counterpart and includes several new game features which will be revealed in the coming months. To whet the appetite Codemasters has today released the F1® 2019 Teaser Trailer, which showcases some of the game’s brand new look and feel. You can watch the trailer here: “We are absolutely delighted to be able to release F1® 2019 earlier […]

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DiRT Rally 2.0 Season One, Stage One starts 12th March

Codemasters will release the first of its post launch content as part of DiRT Rally 2.0™ Season One from 12th March. The ŠKODA Fabia Rally and Citroën C4 Rally will be available for all players who own the Deluxe Edition, with the iconic and enhanced Monte Carlo following on 26th March. Day One and Standard Edition owners have the opportunity to purchase the Deluxe Content Pack or individual pieces of content separately via their digital store of choice. “We are delighted to bring back two iconic rally cars which will excite our core community and give new fans a taste of rally history,” commented Ross Gowing, Chief Games Designer. “The Citroën C4 Rally was extremely dominant in the late 2000s and features Petter Solberg’s livery, who enjoys a great working relationship with the studio. The ŠKODA Fabia Rally was driven by the great Colin McRae, and we are very proud that players will be able to experience another of his iconic vehicles. Players can expect incredible traction and stability from the both these vehicles, and they make a fantastic addition to the legendary car roster in DiRT Rally 2.0.” The Season One content focuses purely on rally and over the coming weeks will introduce cars, liveries and environments to DiRT Rally 2.0 as per the following schedule: – Week 3: Monte Carlo Rally, Special Livery – Week 5: BMW M1 Procar Rally, Open Manta 400, Special Livery – Week 7: Sweden Rally – Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery – Week 11: Germany Rally Players who bought the Deluxe Edition will receive all Season One content, release dates above, plus Season Two which features a similar level of content as part of their Season Pass. All other players can purchase the Deluxe Content Pack or […]

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Codemasters signs an esports partnership with the world’s largest motorsport & automotive media company

Dirt Rally 2.0 will be the first in a number of titles to be brought to competitive life through a partnership with Motorsport Network Codemasters (AIM:CDM), the award-winning game developer of high-quality racing games including DiRT, GRID, ONRUSH and F1®, has closed a new agreement with Motorsport Network. The partnership will supercharge the esports programmes of some of Codemasters’ key owned-IP titles, attracting mass participation through a global partnership with the motorsport & automotive powerhouse. Motorsport Network sits at the heart of racing, serving fans through an integrated digital ecosystem that speaks 17 languages and reaches over 30m people every month. With a portfolio that spans everything from racing websites such as Autosport.com and Motorsport.com to ticketing & events and an OTT racing television network, Motorsport Network has the fuel to power Codemasters’ titles from market-leading games into global esport competitions. The partnership, which fuses the best racing games with the biggest motorsport audience, will kick off with the eagerly anticipated launch of the critically acclaimed DiRT Rally 2.0 that comes to market on February 26th – with consumers purchasing the Deluxe Edition benefitting from early access on February 22nd. DiRT Rally 2.0 releases worldwide on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). DiRT Rally 2.0 promises the most immersive and truly focused off-road experience yet, including a new authentic handling model, tyre choice and surface deformation with 50 of the most powerful off-road cars ever built to tear through real-life off-road environments from New Zealand, Argentina, Spain, Poland, Australia and the USA, plus eight official circuits from the FIA World Rallycross Championship. DiRT Rally 2.0 will be the starting point for an enduring joint venture to create, promote and manage an esports programme […]

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DiRT Rally 2.0 Celebrates Forthcoming Release With New Trailer

Rise To The Challenge When DiRT Rally 2.0 Hits Shelves On 26th February 2019 Codemasters has today revealed the launch trailer for DiRT Rally 2.0™, which releases on the PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC (DVD and via Steam) on Tuesday 26th February 2019. You can view the new gameplay trailer on the official DiRT YouTube channel: www.youtube.com/dirtgame. The new trailer showcases the breadth of challenge on offer: from piloting legendary rally cars through the fast and flowing mixed surfaces of Poland, to fighting for first place in an FIA World Rallycross Championship supercar, to conquering tricky weather conditions in the Porsche 911 RGT Rally Spec. With new features including improved handling, stage degradation and tyre choice, DiRT Rally 2.0 brings the most immersive and truly off-road racing experience ever. DiRT Rally 2.0 is follow-up title to the critically and commercially acclaimed DiRT Rally® – which after its hugely successful Early Access programme on Steam, launched fully on consoles and PC in April 2016. Codemasters’ SVP Product Development, Clive Moody, said of the game: “DiRT Rally 2.0 builds on the challenge thrown down by the original DiRT Rally and delivers the toughest challenge in the DiRT franchise. The combination of enhanced handling with each individual car and improved weather systems, alongside the new track degradation, makes every stage feel completely different. Every corner in every location has its own personality, requiring drivers to remain focused and determined from start to finish. Aim for a clean stage, but failing that just try to get to the end!” In addition to the content available at launch, Codemasters recently announced additional content available through Season 1, starting 12th March: – Week 1: ŠKODA Fabia Rally, Citroën C4 Rally – Week 3: Monte […]

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Season One content revealed for DiRT Rally 2.0!

Codemasters has today revealed the vehicles, liveries and locations included in Season One of DiRT Rally 2.0™’s post-launch DLC content. Season One will focus solely on rally content, and will introduce the following cars, liveries and environments to DiRT Rally 2.0 as per the following schedule: – Week 1: ŠKODA Fabia Rally, Citroën C4 Rally – Week 3: Monte Carlo Rally, Special Livery – Week 5: BMW M1 Procar Rally, Opel Manta 400, Special Livery – Week 7: Sweden Rally – Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery – Week 11: Germany Rally Monte Carlo Rally and other returning classic rally environments Germany and Sweden benefit from a significant visual uplift since the first DiRT Rally®. The new lighting system combined with improvements to the track materials, foliage and character models bring the locations to life even more – while the challenges of tyre choice, track degradation, updated handling physics, and the optional hardcore damage mode, all arriving to the franchise with DiRT Rally 2.0, provide a breadth of new ways to experience these iconic stages. New vehicles to the DiRT Rally franchise also include the ŠKODA Fabia Rally, the BMW M1 Procar Rally, and the Subaru Impreza – all cars that have been highly-requested by the community in recent years. Those who have purchased the Season One content will also have access to a set of exclusive high reward in-game events and further in-game bonuses. “It was important for us to not just include brand new content for DiRT Rally 2.0, but also to recognise the fan favourites from the previous titles”, commented Ross Gowing, Chief Games Designer. Gowing continued, “The improvements the team have made for DiRT Rally 2.0 are plain to see, and Monte Carlo is a shining example of that. I think […]

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Codemasters host G into Gaming event

Codemasters, the award winning British video game developer and publisher specialising in high quality racing games, has held an event to lead the discussion around gender diversity in the gaming sector and highlight steps the Company has taken to increase the number of women employees. The event, which included talks from Tamsin O’Luanaigh from nDreams and Paula Whelan from Right Track, and a panel discussion with Marie Claire Isamaan from Women in Games and Charlotte Nangle from GI.BIZ, noted that more could be done to make the gaming industry an attractive sector for women to work in. Currently, women only make up 20% of the gaming industry workforce and, alongside the attendees at the seminar, Codemasters’ is committed to improving this statistic. When discussing how to encourage women to choose a career in the gaming industry Marie-Claire said that “there has been a shift and education has a lot to do with it” but said there was still more work to be done, particularly around culture and flexibility. It was agreed that education should start early, where teachers and parents have the opportunity to advise children on possible career paths. During the panel discussion, Charlotte Nangle noted that primary schools were starting to introduce gaming-related learning but recognised that high schools needed to have a similar approach in order to sustain that momentum. Discussing what businesses can do, Liz Prince also stressed that employee diversity was a major priority. “The industry must address this topic through all levels of the life cycle of an employee: Attraction, Selection, Development and Retention,” she said. It was acknowledged that more work needed to be done as an industry, but that there already was clear commitment to do so. Codemasters has already begun implementing changes in order to encourage the number of female employees, […]

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