Designing in VR: Agile Lens Helps Furnish a Theater with Unreal Engine

When they were asked to work on the design of a three-tiered, 600-seat, 84,000-square-foot theater with an orchestra pit for 70 musicians, New-York-based design consultancy Fisher Dachs Associates needed to think big. Luckily, their sister-firm Agile L…

Real-Time Design Shines at Build:London’18 for Architecture

On October 3, 2018, nearly 300 professionals from the architecture, engineering and construction industries gathered at the Royal Institute of British Architects (RIBA) in London to showcase and discuss real-time technology, and look at some of the exc…

HNTB Uses Unreal Studio to Create Project-Winning VR Experiences

After over 100 years in the infrastructure solutions business, and with offices across 25 states, HNTB is still nimble enough to move with the times. Their visualization department creates the art the company uses to help win projects. For the last fiv…

A Look at Sense Arena, VR’s First Pro-Level Hockey Training Tool

We sat down with Bob Tetiva, founder and CEO of Sense Arena, a Czech startup  that seeks to bring the ice rink to hockey players’ homes, gyms, and training centers. Catch their virtual-reality-based training platform mid-October 2018. Where did the idea of using VR for athletic training come from? Well, for starters, my son plays ice hockey and I’m an

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Sci-Fi Story “The Great C” Goes Real-Time with Unreal Engine

Stories by science fiction writer Philip K. Dick have been the basis for numerous films and TV shows like Blade Runner, The Man in the High Castle and Electric Dreams. 

The latest of Dick’s stories to inspire a visual adaptation is The Great C, a post…

Unreal Engine Supports Oculus Quest, Including Launch Title ‘Vader Immortal’

Announced at Oculus Connect 5 in San Jose, the new Oculus Quest is an all-in-one virtual reality system utilizing six degrees of freedom and Touch controllers to provide a fully immersive experience, coming to consumers next spring for $399. Developers can start building high-quality games and applications for Oculus Quest using Unreal Engine 4 right now. 

 
Oculus Quest will include popular Unreal-powered Rift games such as Moss and Robo Recall. In addition, ILMxLAB announced their highly anticipated VR project, Vader Immortal: A Star Wars VR Series, the first episode of the three-part series, to be released within the 2019 launch window.
 
Vicki Dobbs Beck, ILMxLAB Executive in Charge, and David S. Goyer, award-winning Writer and Executive Producer, joined together onstage for the surprise reveal. In addition to the official series title, they announced ILMxLAB’s collaboration with Oculus and gave a first look by sharing the official teaser trailer which closed out the livestreamed keynote.
 

“Our mission at ILMxLAB is to have fans ‘Step Inside Our Stories,’ and Vader Immortal: A Star Wars VR Series represents a significant step forward in that ongoing quest.” said Dobbs Beck. “Our friends at Oculus share ILMxLAB’s ambition to bring compelling immersive narratives to life and using Oculus’ hardware, we will invite fans to experience Darth Vader as never before.”
 
The series takes place between Star Wars – Episode III: Revenge of the Sith and Rogue One: A Star Wars Story, and is connected to ILMxLAB and The VOID’s location-based hyper-reality experience Star Wars: Secrets of the Empire, which is also built with Unreal Engine.

SIGGRAPH 2018 Tech Talk Videos Now Available!

At the SIGGRAPH 2018 conference, Epic Games presented a series of tech talks on uses of Unreal Engine for media & entertainment. In case you missed them (or just want to revisit your favorites!), several of these fascinating one-hour talks are now avai…

Steelcase Creates Immersive Visualization Experiences with Unreal Studio

“We can do anything you want, but what do you need?” That’s the question Stephen Goetzinger, senior consulting applications engineer at Steelcase, set out to answer. As the world’s largest furniture manufacturer, Steelcase offers a catalog of over 60,0…

Bell Brings the Revolutionary FCX-001 to Market 10 Times Faster With HTC VIVE

When it debuted at the HAI Heli-Expo in 2017, the media dubbed it “sleek” and “futuristic.” But for all its accolades, perhaps the most remarkable thing about the FCX-001 is that it was built in less than six months—a feat the company explains would never have been possible without the power of Virtual Reality (VR). It normally takes 5-7 years

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Reynaers Aluminium Makes Design Accessible with VR CAVE

Saying “Reynaers Aluminium makes window frames” is a major understatement. Reynaers, with more than 40 offices worldwide, not only creates high-end aluminum framing but also immerses themselves in realizing the client’s vision. Whether the goal is a st…