LawBreakers Tips

LawBreakers is Boss Key Productions’ first step into the high-speed gaming arena, and with Cliff Bleszinski manning the helm, LawBreakers has leaped into the air and kicked everything else in the face!

As far as fast-paced games go, LawBreakers is one of the speediest, with characters screaming around the map or flying through the air in zero-gravity. Before you dive into your first anomaly area, take a moment to read through our LawBreakers tips to help you walk away with more kills!

Play Every Character

Part of knowing how to get better at LawBreakers is understanding every character – even the ones your opponents are playing. Before you dive into your first real match (although trial by fire is an excellent way to learn), take a few moments in the training section to play each character.

Every character has its own strengths and weaknesses, and by learning these, you’ll be able to recognize what an enemy player is doing, or what they might do in response to your own attacks.

Listen For Supers

Another huge element of LawBreakers are the sounds. Whether it’s the announcer letting you know the objective is under threat or a Super is being cast, keeping an ear out for the audio cues in LawBreakers is going to keep you alive longer.

Whenever a character activates their super, listen for their call or the sounds they make. This can be the difference between life and death, as there’s nothing worse than running directly into Harrier’s devastating Convergence super.

One of the best ways to hear the audio cues is to obviously have a kickass headset. The Turtle Beach Elite Pro, with the Tactical Audio Controller, go hand-in-hand to ensure you never miss a beat. Your opponents will straight-up think you’re cheating when you get the jump on them because you can hear their freakin’ footsteps as they approach. There’s nothing quite like people mistaking your raw skill for hacks.

Know the Maps

This LawBreakers tip is one that will take its own time: know the maps. It can be tough at first, navigating your way around the many maps in LawBreakers, but after enough games, the general layout will become clear.

Once you get your footing with each stage, begin looking a bit deeper. You’ll find that each map has its own ebb and flow, as well as certain lines-of-sight where you can nail someone as they come around a corner or give you a good angle on an objective.

Another advantage of knowing the maps in LawBreakers is that it allows you to quickly and easily transition from one area to another. If you know how high a ledge is, you will be able to begin your jump at the correct time, or shift from the zero-g zone, into another objective, and around a corner without stuttering to a halt.

Practice Your Kit

In order to improve at LawBreakers you must know your character’s kit inside and out. A character’s kit is its abilities, but it’s also more than that. A kit is how each ability interacts with one another, and how combos can be linked together to enhance your damage output or combat efficiency.

Shooting Gunslinger’s guns before throwing his Tac-Knife into a combat-heavy area will let the enemies know where you are, but when done the other way around, you gain the advantage. The same goes with Harrier’s Laser Tag – tag your enemy before using the rest of your abilities to increase your damage potential.

Take the time during battles to figure out the best way to string together your attacks and abilities. This can be further improved by working with your teammates to see which abilities should be used first, and in what order.

Keep Moving

Arguably the most important LawBreakers tip is to keep moving! LawBreakers is incredibly fast, coupling high speed and bunny-hopping, with zero-g areas where your velocity increases, so it’s important to use all of these as much as possible to avoid getting stuck walking around.

Characters like Titan can use their rocket launcher to further increase their speed by firing at the ground as they sprint along and then jumping as the blast occurs to literally rocket jump around the map. While it does deal a little bit of damage, it is incredibly useful when you need to get to the objective quickly! Then there’s Assassin, with its super fast Dash ability. With three charges, you can very easily become a menace for your enemies as you literally dash around their attacks.

The other benefit of continually moving is that it prevents enemy players from landing easy headshots. A moving target is hard to hit – a target sprinting around, jumping into the air, and dashing about is next to impossible to hit, let alone kill.

LawBreakers is fresh out of the gates and kicking up a storm. Keep this tips in mind and you’ll find that your kill count will go up and up! What LawBreakers tips would you give to new players?

You Know You’re Screwed When You Hear These Sounds

The sounds in games can be thrilling. They can help you understand what’s going on around you, or they can also spell disaster. Some of that audio is designed let you know there’s nothing you can do – that’s it, “GAME OVER”, gg. Gaming is all fun and games (literally) until you hear these sounds, and then you know you’re screwed.

Super Smash Bros. – Home-Run Bat

You heard it just then didn’t you? That high-pitched, sword-clashing, chiiing as someone manages to connect a baseball bat to the forehead of your character. It all started back in Super Smash Bros. on the Nintendo 64.

The Home-Run Bat was an item that, if you saw it drop, you had to get it before your opponent. With the flick of the stick and the press of the A button at the right time, the Home-Run Bat would do a devastatingly quick wind-up, and if you were on the other end, you were almost certainly going to turn into a star.

Halo – Shield Warning

Halo wouldn’t be Halo if it wasn’t for its guns, enemies, combat, vehicles (okay, a lot of things), and its shields. The shield is the only thing that stands between you and imminent death by a single Spore on Legendary or someone blasting away at you with a Pistol.

As soon as you hear that shield pop and the warning klaxon, it’s all over, unless you can get into cover. But chances are, the moment you know you’re screwed is when you hear that buzzing, pulsing noise while running across an open field with no cover in sight.

Honorable Mention: When you get rocked into low health in that other Bungie title – Destiny

Mortal Kombat – Finish Him!

You fought valiantly. You fought to the best of your abilities, but it wasn’t enough. Your opponent, whether it was your older brother, someone online, a school friend, or the computer, had fought better. And now you awaited those dreaded two words.

Thus was the life of a Mortal Kombat match. Once it reached a certain point, there was no going back once the words, “FINISH HIM!” were screamed by the announcer. If you were the one kicking ass, it was amazing. If you were the one who was getting their tush kicked, you knew you were screwed as soon as you heard those words. Sub-Zero was about to rip your spine out.

Super Mario Bros. – Lose a Life

It was such a subtle sound, like the chirping of a tiny bird. It was the sound of losing a life in Super Mario Bros. The sound that preceded the tune was so tiny and so unassuming that it can often go overlooked, but it’s there, and it’s definitely hardwired into our brains.

The sound of Mario getting hit and doing the little brrrp noise was the moment we all knew we were screwed. Even before he flies up into the air and falls off the world, that little teeny,  tiny, itsy-bitsy sound tells us it’s over.

PlayerUnknown’s Battlegrounds – Grenade

PlayerUnknown’s Battlegrounds, or PUBG as the cool kids like to cool it, is an unmitigated success, with players flocking to it by the hundreds of thousands. For a game jam-packed with so many sounds (a lot of which is screaming in the lobby), there’s one sound that will strike fear into even the most hardened of players.

There’s nothing worse than hearing that familiar pin drop and heavy thunk of a grenade landing next to you. It’s like some sort of dangerous avocado that doesn’t want to be spread on toast, it wants to spread you all over that tree, or floorboards. This sense of fear is heightened when you’re using a headset like the Elite Pro and Tactical Audio Controller, with the quieter noises boosted – you can really feel the weight of the grenade hitting the ground.

It’s a terrible moment when you hear a grenade, that you didn’t throw, land near you. From that point, and for about 3 seconds after, you know you’re done for. Sometimes you’re lucky and the grenade will land far away, but if you can hear it land under your feet – that’s it, you’re screwed.

Friday the 13th: The Game

Finally, we couldn’t very well compile a list of sounds that let you know you’re screwed and not include a game that tells so much with its sound design – Friday the 13th: The Game. The Counselors are always trying to get away, whether it’s on foot, by car, or by boat, but they so rarely all make it out alive.

As Jason slinks around trying to kill you, there’s one noise that lets you know you’re screwed. While the “Ch-ch-ch-ah-ah-ah” sets the theme, when you hear a VHS tape scratch and turn to static, mere moments before your screen crackles and pops, you know that death is waiting for you. This sound means that Jason has just teleported near you, and if you’re out all alone in the woods, you’re screwed.

Video games are full of fun sounds, some of them are to add to the atmosphere, while others are to help you understand how a character works. There are also sounds that are meant to instill terror into your heart. Whether it’s a baseball bat knocking you for six, a grenade landing near your foot, or an announcer screaming “FINISH HIM”, these video game sounds let you know you’re screwed!

In Memoriam: Daniel Licht, Composer

On August 2nd, 2017, Daniel Licht, an American soundtrack composer, passed away. His body of work spanned not just notable games, but movies and entire television series as well. We wanted to take a moment to look back on Licht’s amazing body of work, and to remember what made this man so respected in the industry.


Arguably one of the most iconic pieces of music Daniel Licht scored was the opening theme song to the Showtime TV series, Dexter. Written by Rolfe Kent and scored by Licht, the eerie tune perfectly introduced the audience to Dexter and Dexter to his morning.

Hellraiser: Bloodline

Fans of the Hellraiser series of movies will no doubt remember Hellraiser: Bloodline, another astonishing piece of work by Licht, and a haunting soundtrack that has stuck with us since the 90s.

Daniel Licht’s work also extends into the video game industry, specifically the Silent Hill and Dishonored series. Both of these titles are known for their suspense, horror elements, and atmospheric gameplay, which Licht managed to capture through his music.

Silent Hill: Book of Memories

Released on the PlayStation Vita, Silent Hill: Book of Memories was an odd entry into the Silent Hill series, as it used hack-and-slash gameplay instead of the slower pace the franchise is known for. However, despite this, Licht was still able to create a soundtrack that fused a sense of awe with a terror of the unknown.

Silent Hill: Downpour

Mixing organic tones with industrial music, Daniel Licht was able to take the sounds that Silent Hill was known for and add his own take. In an interview with Original Sound Version, Licht commented on wanting to stay true to the series’ tone, but also wanted the music to have his own touch:

“I wanted this game to have the same flow as the previous games while adding my own signature sound. It was important for me to understand where the music was coming from, the overall story, and the use of the musical themes throughout the game.”

Dishonored and Dishonored 2

Dishonored is one of the newest IPs that Bethesda publishes, and after the rousing success of the first, it was only expected that a sequel would come along. Daniel Licht was responsible for both of these soundtracks, and the music he composed truly lifted the Dishonored series to another level.

Licht focused more on ambient music, with prominent string sections. The entire sound harkens to a Gothic sort of London, and seeps through the game with a chilling unrest. Each area, and each encounter with enemies or characters has this undertone of suspense and an eerie quality that had become synonymous with Licht’s work.

The video game industry has lost a truly talented artist. It’s time to dive deep into these games and really listen to the world that Daniel Licht helped create.

eSports Recap – CWL Global Pro League Stage 2

CWL Stage 2 culminated in a wild and exciting weekend of competitive Call of Duty between the world’s best squads as they battled for the crown in the CWL Stage 2 Playoffs.

Splyce kicked off the event with a shaky start as they tackled Luminosity head-on. Despite their best efforts – and an unbelievably close drone throw – Splyce succumbed to the power of Luminosity, going 0-3 and being forced down into the Losers Bracket.

Splyce Bance competing in Call of Duty Infinite Warfare.

Splyce needed a victory to get back into the competition, and they were hoping to find that as they came up against FaZe Clan, and things were looking good as Splyce won the second match and their first victory of the weekend. This brought the match-up against FaZe Clan to 1-1, but unfortunately Splyce couldn’t find a footing, leaving them in a do-or-die position.

The next match was Breakout Hardpoint, and a victory from FaZe Clan would mean Splyce was knocked out of the competition. Despite an excellent early start, the match was a nail-biter until the very end, with FaZe Clan gaining the victory by a mere 8 points. A tough event for Splyce, but the team took their losses and set their sights on CWL Champs.

Over with OpTic Gaming, their weekend started in a rough spot after losing out to eUnited and being plunged into the Losers Bracket. However, with a fire lit beneath them, OpTic fought back the only way they know how and ended up positioned in the final of the Losers Bracket against the very team that put them there – eUnited.

What followed was an incredible back and forth where the future wasn’t certain. The first match went to eUnited on Throwback Hardpoint, and it was looking like a repeat of history for OpTic Gaming.

But the next match was OpTic’s for the taking on Crusher Search and Destroy, followed by a resounding victory on Throwback Uplink. From there, OpTic had the lead 2-1 but eUnited fought back on Hardpoint Breakout 250-156. The final game would be the decider.

Search and Destroy on Retaliation followed, with the victory going to OpTic Gaming with a tidy 6-3. Though they were put in the Losers Bracket by eUnited, OpTic managed to push them into the dirt and step back up into the spotlight to star in the finals.

Now that OpTic Gaming were back in with a chance, they had to face Luminosity, who weren’t going to back down from the fight. OpTic Gaming took the series handily over Luminosity in a straight 3-1 crushing.

This positioned the Green Wall in an excellent place to take home the grand finale, but there was one thing standing in their way – Team EnVyUs. EnVyUs had already managed to kick eUnited out of the competition with a resounding 3-0 victory, forcing OpTic to face them in the Losers Bracket. Needless to say, the edges of the seats were getting a real workout as OpTic Gaming faced off against Team EnVyUs for the eClasico matchup.

OpTic jetted off to a strong start, securing the first two matches: 250-236 on Breakout Hardpoint and 6-4 on Search and Destroy Retaliation. But EnVyUs bit back with a Precinct Uplink victory of 8-4. Creating a unique situation, OpTic closed off the game with a victory on Scorch Hardpoint, going 250-238 and forcing the competition into a best-of-five playoff.

With everything on the line, OpTic Gaming fought for a victory on Throwback Hardpoint (250-194) but EnVyUs showed their true colors and brought the event to a tie with their Crusher Search and Destroy victory (6-5). The next match was Frost Uplink that ended at 8-8, forcing a sudden-death where OpTic cinched the win.

With the score at 2-1, OpTic needed to win the next match to secure the victory, and luckily for them, the map was Retaliation, a map they had successfully won just prior, with the game mode being Hardpoint. It was fate as OpTic Gaming secured the win and the trophy with an extremely comfortable 250-153. Congratulations to both Splyce and OpTic on their efforts, now on to CWL Champs! 

Best Chat Programs to Use Instead of In-Game Chat

Using a game’s in-game chat used to be a major luxury. You could talk with people from the other side of the world as if they were in your lounge room. But now that everyone has a smart phone or they game at a PC, in-game chat systems are a thing of the past with gamers opting to use external programs in order to strategize and communicate with their friends. In the event you haven’t shifted over to an external program, take the time to consider using one of these chat programs instead of using an in-game system.


Skype has gone through quite a few stages over its lifetime. From humble beginnings as a simple chat program, to a more robust experience. There was even a dark time where Skype was being a bit sketchy, but now with Microsoft at the helm, the usefulness of Skype has returned.

Though it doesn’t have a lot of the features as some other chat programs on this list, it is still an excellent tool for one-on-one chats and even some small gatherings.


Ventrilo markets itself as “Surround Sound Voice Communication Software” and allows users to purchase a server that their friends can connect to. Within Ventrilo, the admin is able to create numerous channels that players can switch between depending on what they are doing.

This multiple channel situation allows users to select a channel that best suits them. For instance, if a group of users want to play Call of Duty while others play Battlefield, they can enter their own channels to avoid confusion when communicating.


In a similar fashion to Ventrilo, TeamSpeak offers users a high-end VOIP service and the ability to create numerous channels. There are paid options that come with their own benefits, such as not having to host from your own machine.

One of the interesting features of TeamSpeak, especially in a work environment, is that it offers 3D sound effects. Users can place their teammates or colleagues around them as if they were sitting at a table.

Turtle Beach Tactical Audio Controller

If you’re lucky enough to have a bunch of friends in the same room – such as at a LAN or major competitive eSports event, the Tactical Audio Controller will be your greatest asset. This nifty little device not only boosts the quality and control over your Elite Pro headset, but it has one incredible mechanic: lag-free communication.

Using an Ethernet cable, you can daisy-chain two or more T.A.Cs together to create what is essentially a small phone network between your headsets. This is excellent for LANs and competitive events where every second counts and even the slightest delay could spell disaster.


Discord is arguably the greatest chat program since people were tying two tin cans together with a piece of string. It has simply revolutionized how friends, gamers, and communities talk with one another online.

Discord offers all the services of Vent and TeamSpeak, but in a far more attractive package. It boasts more features, greater ease-of-use, and all without needing to rent or host your own server. Even streamers and online communities are flocking to Discord as a means of centralizing their fans and giving them a place to congregate and chat.

With an app for your smart phone, you can take Discord wherever you go. If you wish to support the production of Discord, you can even subscribe to an elite service to unlock more features such as: animated avatars, custom emojis, increased upload limits, and even a rep system to show how long you’ve supported Discord.

If, for some reason, you haven’t yet shifted from Vent or TeamSpeak to Discord, you need to do it as soon as possible. Thank us later!

Chatting in a game with your teammates is so much more impressive these days than back when gaming first found its feet. While players will still use in-game chat to communicate with strangers, if you want a good way to chat with friends and keep in-touch, you should absolutely consider using one of these excellent alternatives to in-game chat!

PGL Major Kraków Recap

It was a weekend full of excitement as a major CS:GO event went down from July 21st through the 23rd: PGL Major Kraków.

Across the pond at PGL Major Kraków, Counter-Strike: Global Offensive was in full swing with the best of the best fighting to claim first prize. Straight out of the gate, Astralis made themselves known as they took on SK Gaming and beat down the renowned team 2-0.

This moved Astralis onto the next bracket and the Semi-Finals where they faced Gambit Esports. The first game went to Gambit Esports despite the raw skill on display by Astralis. Not willing to hand over the Semi-Finals, Astralis took the second game, bringing the match to a draw with everything hanging in the balance. Unfortunately for Astralis, the final game was won by Gambit Esports, who moved onto the Grand Finals to claim victory against Immortals.

Astralis have recently released a video showcasing their efforts at the event. Check it out below: