Decorate Our Studio Contest – BioShock Anniversary Edition

We’re bringing the “Decorate Our Studio” contest back for the month of August. Right on time for the BioShock 10th Anniversary on August 21st!

We’re bringing the “Decorate Our Studio” contest back for the month of August. Right on time for the BioShock 10th Anniversary on August 21st!

Calling out to our community artists old and new to send us your best BioShock fan art. Since we’re celebrating the Anniversary of the original trip in the Bathysphere down to Rapture, the first BioShock will be the focus of submissions this time. All BioShock 2 and BioShock Infinite submissions will be omitted. If you have submitted your work to our previous contests, your work will already be entered to win. But don’t let this stop you from submitting new BioShock work! And if you’d like to be removed from eligibility, please let us know.

How to Enter:

If you’d like to see your creations framed and hung in our studio, starting today until BioShock’s 10th Anniversary  (8/8/17 – 8/21/17) login and visit our community section here and upload your best BioShock fan art or cosplay photos.

Don’t forget to select the Studio Decoration Contest box at the upload screen. For more information, rules and restrictions visit our contest rules page here.

 

 

We’ll select one artwork this month and as a token of thanks, we’ll send the artist one of our limited edition BioShock collectibles.

A hand numbered Big Daddy Statue featuring the Bouncer Big Daddy and two Little Sisters packaged inside of a custom-made box.  Standing 14″ tall and made from solid resin, only 400 of these statues were created.

 

 

 

NO PURCHASE NECESSARY. OPEN TO LEGAL RESIDENTS OF THE 50 US AND D.C. AT LEAST 18 YEARS OF AGE. CONTEST BEGINS AT 6:00 AM PT ON 8/7/17 AND ENDS AT 5:59 PM PT ON 8/21/17. VOID WHERE PROHIBITED SUBJECT TO THE OFFICIAL RULES LOCATED AT https://www.ghoststorygames.com/studiodecorationrules.

 

Community Collection Spotlight: Bona Kim

This time at Ghost Story, we spotlight community artist Bona Kim from Vancouver, Canada. Bona Kim is a gifted Contemporary Painter, Illustrator, Graphic Designer, and BioShock fan. Her body of work is composed of alluring illustrations that showcase a wide variety of emotions through people, inanimate objects, and symbols. Current pieces focus on creating intimate connections and emotions through capturing the complex beauty of children’s dolls. Bona Kim’s Elizabeth is particularly astounding and caught our attention. To learn more about Bona Kim and her work, read below for a short interview we had with the artist.

Bona Kim’s Elizabeth is available as a high quality, framed and matted, portrait poster in our online store. As part of our Community Collection, a share of the purchase price of each art piece sold goes directly to Bona Kim.

Her other artwork can also be found on Behance and Etsy.

 

Tell us a little about yourself

I’m a South Korean now living in Vancouver, Canada. I’m an illustrator, graphic designer, and an art instructor. I have a bachelor’s degree in fine arts from Seoul Women’s University in South Korea.

Aside from my rare ventures in fan art, I’m interested in surrealist art, using a variety of mediums.

What platform do you play BioShock on?

Xbox 360

Do you prefer BioShock or BioShock Infinite? 

BioShock Infinite

What do you love about the game?

The mystery behind Elizabeth and the world around her. Watching Elizabeth grow and experience Columbia after years of captivity.

Do you have a favorite memory or turning part in the story?     (May contain spoilers, highlight to view)

When Elizabeth kills Daisy Fitzroy to save Fink’s son. It’s the point where Elizabeth really loses her innocence and her character goes in a big change of direction.

What was your inspiration for drawing Elizabeth? Were there any themes you were trying to pursue?                                                      (May contain spoilers, highlight to view)

A big part of the game is Elizabeth growing and learning about herself. Gradually, she’s losing her innocence, especially after killing Daisy Fitzroy. My drawing tries to present Elizabeth like a porcelain doll, but the expression is melancholy and weighed down with the sadness of her experiences.

What connects you to Elizabeth? What do you like most about her?

After leaving the tower, she’s a fish out water exploring Columbia. She loves the experience, but the new world is also scary. As the story goes on, she becomes stronger and more sure of herself. It feels similar to my experiences emigrating from Korea to Canada, which can be exciting and daunting all at once.

You also have illustrated a little sister, are there any other characters you would like to or plan to use next?

I haven’t planned on it – the little sister was actually a drawing of a cosplayer at a convention we went to. I needed to fill in some time sitting at our table. I’m open to trying something later on.

Lastly, which social media channels and links would you like us to share so fans can view your work? 

They can try the following:

 

Want to read more? Check out our previous Community Collection Spotlight on Artist Kisu-No-Hi!

This time at Ghost Story, we spotlight community artist Bona Kim from Vancouver, Canada. Bona Kim is a gifted Contemporary Painter, Illustrator, Graphic Designer, and BioShock fan.

Decorate Our Studio Contest – May Edition

Last month we kicked off the first “Decorate Our Studio” contest and received many creative and stunning submissions.  It’s clear we have a talented community, so we’re going to continue the contest for May. Community artists old and new are welcome to send us your best BioShock and BioShock Infinite Fan art! If you submitted your work last month, your work will be already be entered to win. If you’d like to be removed from eligibility, let us know.

If you’d like to see your creations framed and hung in our studio, starting today through the next week  (5/4/17 – 5/11/17) login and visit our community section here and upload your best BioShock or BioShock Infinite fan art or cosplay photos.

Don’t forget to select the Studio Decoration Contest box at the upload screen. For more information, rules and restrictions visit our contest rules page here.

 

We’ll select one artwork this month and as a token of thanks, we’ll send the artist one of our limited edition BioShock collectibles.

A hand numbered replica BioShock Infinite Undertow Vigor Bottle packaged inside of a custom-made box.  Standing 10″ tall, only 500 of these bottles were created and they are no longer available in our online store.

 

 

 

Last month Jillian Mirenzi Design’s Lutece cosplay “Why Not An Apple?” won a spot in our studio! Check out Jillian’s work on  Facebook  and Twitter.

 

 

 

 

 

NO PURCHASE NECESSARY. OPEN TO LEGAL RESIDENTS OF THE 50 US AND D.C. AT LEAST 18 YEARS OF AGE. CONTEST BEGINS AT 6:00 AM PT ON 5/4/17 AND ENDS AT 5:59 PM PT ON 5/11/17. VOID WHERE PROHIBITED SUBJECT TO THE OFFICIAL RULES LOCATED AT https://www.ghoststorygames.com/studiodecorationrules.

Ken at Tribeca Game Festival 2017

This Saturday, our Creative Director, Ken Levine, will be at the Tribeca Games Festival in New York City speaking with filmmaker Doug Liman in a keynote conversation reflecting on his two decades in video games and the legacy his work has created for interactive storytelling. You can catch the event live at 6:30PM ET on our Twitch channel.

Ghost Story Games On Twitch

 

“The inaugural Tribeca Games Festival examines industry trends and what’s next in the race to innovate the gaming world. The two-day event includes behind-the-scenes look backs at some of the biggest releases of the past year, conversations with cultural leaders and games industry insiders and gives attendees exclusive access to game creators using art, storytelling and design to transform the medium.”  For the Tribeca Game Festival schedule or to learn more visit http://tribecafilm.com/games

Tribeca Festival Hub, Spring Studios – 50 Varick Street, New York City

Community Collection Spotlight: Artist Kisu-No-Hi

At Ghost Story Games our community artists continually inspire us. One artist we would like to spotlight is French Illustrator Kisu-No-Hi. Kisu-No-Hi uses her creativity and imagination to create art based on her fan fiction in an expanded BioShock Universe. Her artistic styling and direction is truly stunning. One of her more recent works, featured below, depicts the Lutece at the 1902 Columbia Fair and Raffle. To learn more about Kisu-No-Hi and her work, read below for a short interview we had with the artist. This illustration is also available as a poster in our online store, found here. As part of our Community Collection, a share of the purchase price of each poster sold goes directly to Kisu-No-Hi. Her other artwork can be found on kisu-no-hi.tumblr.com.

 

“R.Lutece – Raffle 1902”

On July 6th, 1902 Zachary Comstock declared Columbia’s secession from the United States and the city of Columbia disappeared into the clouds. The anniversary of this event became a citywide holiday celebrating Columbia’s independence. Created by community artist Kisu-No-Hi, this colorful illustration depicts Rosalind and Robert Lutece enjoying their time on this prominent day in history. 10 years prior to the infamous 1912 Columbia Fair and Raffle involving the false shepherd Booker Dewitt.

 

 

 

Tell us a little about yourself.

I was born in 1324 in the small town of Newenden. My mother was a poor seamstress well known for her beauty and my father was King Erward II, the ruler of the country. Their affair was meant to stay a secret until one day—Okay, no. I’m just a 24 year old French girl who got her HND in 2D animation not so long ago and who loves to draw fanart.

What platform do you play BioShock on?

I’ve played all the games on PlayStation 3.

 

Do you prefer BioShock or BioShock Infinite?

I love them all but I admit BioShock Infinite has a special place in my heart.

 

 

What do you love about the game?

I love that it’s one of these rare games, which makes you crave for more audio diaries because you want to know everything about the universe.

I love how the game realizes that how important aesthetics are and has some of the most amazing sceneries I’ve ever seen in video games.

I love that even secondary characters are well developed and have a background story.

I love how I screamed at the end because I did NOT see that plot twist coming.

Do you have a favorite part or turning part in the story? (This answer contains spoilers, highlight the text to read)

The baptism scene was simply glorious. It’s the moment where you put all the pieces together and realize the awful truth at the same time as Booker. Everything was on point, from the atmosphere where you’re surrounded by beautiful nature yet there’s this very unsettling tension, to the music where a different Elizabeth disappears with each piano note. It was very powerful.

Do you have a favorite memory you remember when playing the game?

It may be a detail but it’s definitely my reaction when I saw for the first time “Baguette boy” from the DLC. I’m glad people know that we dance like that every time we [the French] buy a baguette! I hope this boy is living a good life.


What was your inspiration for drawing the Lutece? Were there any themes you were trying to pursue?

In general, the inspiration comes from the fact that the Lutece twins don’t only have interesting designs but also complex roles and personalities. It’s very entertaining to connect the dots based on what we learned about them thanks to voxophones. So they’re really an endless source of ideas!

You also have illustrated Elizabeth, Booker, and a little sister, are there any other characters you would like to or plan to use next?

I’d love to draw more characters from BioShock! Shame on me for never drawing Jack.

Lastly, where would you like fans to go to view your work? 

Everything is on kisu-no-hi.tumblr.com!

 

Support Kisu-No-Hi

Decorate our Studio Contest – April Edition

 

UPDATE 4/25

We’d like to proudly announce Jillian Mirenzi Designs’ Lutece cosplay “Why Not An Apple?” as the winner of the “Decorate Our Studio” contest! Jillian makes wonderful work we’re excited to put up in our studio.

We encourage you to check out her work on her Facebook page here and on Twitter @JillianCosplays!

Thank you to everyone who participated, we had many amazing submissions. Stay tuned for our next contest round!

 

At Ghost Story, time and again, we are blown away by the passion and work our fans do to show their love and support for our games. We would like to recognize outstanding works by our talented community by decorating our game studio with their art. By doing so, we’ll be constantly reminded why we make games.

If you’d like to see your creations framed and hung in our studio, starting today through the next week (4/6/17 – 4/13/17) login and visit our community section here and upload your best BioShock or BioShock Infinite fan art or cosplay photos.

Don’t forget to select the Studio Decoration Contest box at the upload screen. For more information, rules and restrictions visit our contest rules page here.

 

We’ll select one artwork this month and as a token of thanks, we’ll send the artist one of our limited edition BioShock collectibles.

A hand numbered replica BioShock Infinite Undertow Vigor Bottle packaged inside of a custom-made box.  Standing 10″ tall, only 500 of these bottles were created and they are no longer available in our online store.

 

 

In the meantime, check out some of the great Community section fan artwork we’ve received below!

 

By Andrew Marathas

“Tea Time Daddy” By TanMan

Booker CatWitte By Doka

 

 

 

 

 

 

 

NO PURCHASE NECESSARY. OPEN TO LEGAL RESIDENTS OF THE 50 US AND D.C. AT LEAST 18 YEARS OF AGE. CONTEST BEGINS AT 6:00 AM PT ON 4/6/17 AND ENDS AT 5:59 PM PT ON 4/13/17. VOID WHERE PROHIBITED SUBJECT TO THE OFFICIAL RULES LOCATED AT GHOSTSTORYGAMES.COM/STUDIODECORATIONRULES.

PAX East

We’d like to decorate our game studio with artwork made by the community! We’ll select one fan this month to make their place on our walls and as a token of thanks we’ll send them one of our limited edition BioShock collectibles.