LawBreakers Tips

LawBreakers is Boss Key Productions’ first step into the high-speed gaming arena, and with Cliff Bleszinski manning the helm, LawBreakers has leaped into the air and kicked everything else in the face!

As far as fast-paced games go, LawBreakers is one of the speediest, with characters screaming around the map or flying through the air in zero-gravity. Before you dive into your first anomaly area, take a moment to read through our LawBreakers tips to help you walk away with more kills!

Play Every Character

Part of knowing how to get better at LawBreakers is understanding every character – even the ones your opponents are playing. Before you dive into your first real match (although trial by fire is an excellent way to learn), take a few moments in the training section to play each character.

Every character has its own strengths and weaknesses, and by learning these, you’ll be able to recognize what an enemy player is doing, or what they might do in response to your own attacks.

Listen For Supers

Another huge element of LawBreakers are the sounds. Whether it’s the announcer letting you know the objective is under threat or a Super is being cast, keeping an ear out for the audio cues in LawBreakers is going to keep you alive longer.

Whenever a character activates their super, listen for their call or the sounds they make. This can be the difference between life and death, as there’s nothing worse than running directly into Harrier’s devastating Convergence super.

One of the best ways to hear the audio cues is to obviously have a kickass headset. The Turtle Beach Elite Pro, with the Tactical Audio Controller, go hand-in-hand to ensure you never miss a beat. Your opponents will straight-up think you’re cheating when you get the jump on them because you can hear their freakin’ footsteps as they approach. There’s nothing quite like people mistaking your raw skill for hacks.

Know the Maps

This LawBreakers tip is one that will take its own time: know the maps. It can be tough at first, navigating your way around the many maps in LawBreakers, but after enough games, the general layout will become clear.

Once you get your footing with each stage, begin looking a bit deeper. You’ll find that each map has its own ebb and flow, as well as certain lines-of-sight where you can nail someone as they come around a corner or give you a good angle on an objective.

Another advantage of knowing the maps in LawBreakers is that it allows you to quickly and easily transition from one area to another. If you know how high a ledge is, you will be able to begin your jump at the correct time, or shift from the zero-g zone, into another objective, and around a corner without stuttering to a halt.

Practice Your Kit

In order to improve at LawBreakers you must know your character’s kit inside and out. A character’s kit is its abilities, but it’s also more than that. A kit is how each ability interacts with one another, and how combos can be linked together to enhance your damage output or combat efficiency.

Shooting Gunslinger’s guns before throwing his Tac-Knife into a combat-heavy area will let the enemies know where you are, but when done the other way around, you gain the advantage. The same goes with Harrier’s Laser Tag – tag your enemy before using the rest of your abilities to increase your damage potential.

Take the time during battles to figure out the best way to string together your attacks and abilities. This can be further improved by working with your teammates to see which abilities should be used first, and in what order.

Keep Moving

Arguably the most important LawBreakers tip is to keep moving! LawBreakers is incredibly fast, coupling high speed and bunny-hopping, with zero-g areas where your velocity increases, so it’s important to use all of these as much as possible to avoid getting stuck walking around.

Characters like Titan can use their rocket launcher to further increase their speed by firing at the ground as they sprint along and then jumping as the blast occurs to literally rocket jump around the map. While it does deal a little bit of damage, it is incredibly useful when you need to get to the objective quickly! Then there’s Assassin, with its super fast Dash ability. With three charges, you can very easily become a menace for your enemies as you literally dash around their attacks.

The other benefit of continually moving is that it prevents enemy players from landing easy headshots. A moving target is hard to hit – a target sprinting around, jumping into the air, and dashing about is next to impossible to hit, let alone kill.

LawBreakers is fresh out of the gates and kicking up a storm. Keep this tips in mind and you’ll find that your kill count will go up and up! What LawBreakers tips would you give to new players?

You Know You’re Screwed When You Hear These Sounds

The sounds in games can be thrilling. They can help you understand what’s going on around you, or they can also spell disaster. Some of that audio is designed let you know there’s nothing you can do – that’s it, “GAME OVER”, gg. Gaming is all fun and games (literally) until you hear these sounds, and then you know you’re screwed.

Super Smash Bros. – Home-Run Bat

You heard it just then didn’t you? That high-pitched, sword-clashing, chiiing as someone manages to connect a baseball bat to the forehead of your character. It all started back in Super Smash Bros. on the Nintendo 64.

The Home-Run Bat was an item that, if you saw it drop, you had to get it before your opponent. With the flick of the stick and the press of the A button at the right time, the Home-Run Bat would do a devastatingly quick wind-up, and if you were on the other end, you were almost certainly going to turn into a star.

Halo – Shield Warning

Halo wouldn’t be Halo if it wasn’t for its guns, enemies, combat, vehicles (okay, a lot of things), and its shields. The shield is the only thing that stands between you and imminent death by a single Spore on Legendary or someone blasting away at you with a Pistol.

As soon as you hear that shield pop and the warning klaxon, it’s all over, unless you can get into cover. But chances are, the moment you know you’re screwed is when you hear that buzzing, pulsing noise while running across an open field with no cover in sight.

Honorable Mention: When you get rocked into low health in that other Bungie title – Destiny

Mortal Kombat – Finish Him!

You fought valiantly. You fought to the best of your abilities, but it wasn’t enough. Your opponent, whether it was your older brother, someone online, a school friend, or the computer, had fought better. And now you awaited those dreaded two words.

Thus was the life of a Mortal Kombat match. Once it reached a certain point, there was no going back once the words, “FINISH HIM!” were screamed by the announcer. If you were the one kicking ass, it was amazing. If you were the one who was getting their tush kicked, you knew you were screwed as soon as you heard those words. Sub-Zero was about to rip your spine out.

Super Mario Bros. – Lose a Life

It was such a subtle sound, like the chirping of a tiny bird. It was the sound of losing a life in Super Mario Bros. The sound that preceded the tune was so tiny and so unassuming that it can often go overlooked, but it’s there, and it’s definitely hardwired into our brains.

The sound of Mario getting hit and doing the little brrrp noise was the moment we all knew we were screwed. Even before he flies up into the air and falls off the world, that little teeny,  tiny, itsy-bitsy sound tells us it’s over.

PlayerUnknown’s Battlegrounds – Grenade

PlayerUnknown’s Battlegrounds, or PUBG as the cool kids like to cool it, is an unmitigated success, with players flocking to it by the hundreds of thousands. For a game jam-packed with so many sounds (a lot of which is screaming in the lobby), there’s one sound that will strike fear into even the most hardened of players.

There’s nothing worse than hearing that familiar pin drop and heavy thunk of a grenade landing next to you. It’s like some sort of dangerous avocado that doesn’t want to be spread on toast, it wants to spread you all over that tree, or floorboards. This sense of fear is heightened when you’re using a headset like the Elite Pro and Tactical Audio Controller, with the quieter noises boosted – you can really feel the weight of the grenade hitting the ground.

It’s a terrible moment when you hear a grenade, that you didn’t throw, land near you. From that point, and for about 3 seconds after, you know you’re done for. Sometimes you’re lucky and the grenade will land far away, but if you can hear it land under your feet – that’s it, you’re screwed.

Friday the 13th: The Game

Finally, we couldn’t very well compile a list of sounds that let you know you’re screwed and not include a game that tells so much with its sound design – Friday the 13th: The Game. The Counselors are always trying to get away, whether it’s on foot, by car, or by boat, but they so rarely all make it out alive.

As Jason slinks around trying to kill you, there’s one noise that lets you know you’re screwed. While the “Ch-ch-ch-ah-ah-ah” sets the theme, when you hear a VHS tape scratch and turn to static, mere moments before your screen crackles and pops, you know that death is waiting for you. This sound means that Jason has just teleported near you, and if you’re out all alone in the woods, you’re screwed.

Video games are full of fun sounds, some of them are to add to the atmosphere, while others are to help you understand how a character works. There are also sounds that are meant to instill terror into your heart. Whether it’s a baseball bat knocking you for six, a grenade landing near your foot, or an announcer screaming “FINISH HIM”, these video game sounds let you know you’re screwed!

In Memoriam: Daniel Licht, Composer

On August 2nd, 2017, Daniel Licht, an American soundtrack composer, passed away. His body of work spanned not just notable games, but movies and entire television series as well. We wanted to take a moment to look back on Licht’s amazing body of work, and to remember what made this man so respected in the industry.

Dexter

Arguably one of the most iconic pieces of music Daniel Licht scored was the opening theme song to the Showtime TV series, Dexter. Written by Rolfe Kent and scored by Licht, the eerie tune perfectly introduced the audience to Dexter and Dexter to his morning.

Hellraiser: Bloodline

Fans of the Hellraiser series of movies will no doubt remember Hellraiser: Bloodline, another astonishing piece of work by Licht, and a haunting soundtrack that has stuck with us since the 90s.

Daniel Licht’s work also extends into the video game industry, specifically the Silent Hill and Dishonored series. Both of these titles are known for their suspense, horror elements, and atmospheric gameplay, which Licht managed to capture through his music.

Silent Hill: Book of Memories

Released on the PlayStation Vita, Silent Hill: Book of Memories was an odd entry into the Silent Hill series, as it used hack-and-slash gameplay instead of the slower pace the franchise is known for. However, despite this, Licht was still able to create a soundtrack that fused a sense of awe with a terror of the unknown.

Silent Hill: Downpour

Mixing organic tones with industrial music, Daniel Licht was able to take the sounds that Silent Hill was known for and add his own take. In an interview with Original Sound Version, Licht commented on wanting to stay true to the series’ tone, but also wanted the music to have his own touch:

“I wanted this game to have the same flow as the previous games while adding my own signature sound. It was important for me to understand where the music was coming from, the overall story, and the use of the musical themes throughout the game.”

Dishonored and Dishonored 2

Dishonored is one of the newest IPs that Bethesda publishes, and after the rousing success of the first, it was only expected that a sequel would come along. Daniel Licht was responsible for both of these soundtracks, and the music he composed truly lifted the Dishonored series to another level.

Licht focused more on ambient music, with prominent string sections. The entire sound harkens to a Gothic sort of London, and seeps through the game with a chilling unrest. Each area, and each encounter with enemies or characters has this undertone of suspense and an eerie quality that had become synonymous with Licht’s work.

The video game industry has lost a truly talented artist. It’s time to dive deep into these games and really listen to the world that Daniel Licht helped create.

A new way to keep up with games you can buy on Twitch

In April we announced that fans could now buy the games that they love directly on Twitch, while supporting streamers and earning Twitch exclusive loot with each purchase. Today, we are excited to share a brand new way to discover the games that are available for sale on Twitch.

Now there is a new way to help you keep up with all the new games, Twitch Crate offers (sometimes we like to celebrate by letting you get 2x the crates) and any exciting Twitch exclusive in-game content that we have available for you (like the Warframe Prominence bundle). Check it out by going to www.twitch.tv/store/games.

Exciting games will be highlighted in the top rotating banner. Any special promotions we run will also be easily shown on this page. If you want to keep up with the latest titles, you can always see new games that are available for sale in the “What’s New” section, or check out our “Popular Section” to see what games and in-game content are getting love from the community.

Why Buy On Twitch?

When you buy a game or in-game item from your favorite streamer’s page, they will get 5% of the revenue. If that weren’t enough, for any purchase of $4.99 or more, you will also get a Twitch Crate.

Twitch Crates come loaded with random rewards like bits, badges and emotes for you to use across Twitch. You can open them right away or horde them for later in your inventory page. The emotes and badges in Twitch Crates range from common to very rare. Several games have custom emotes as well, and if one is available for the game or in-game content you just purchased, you’ll to get that in your Twitch Crate too.


A new way to keep up with games you can buy on Twitch was originally published in Twitch Blog on Medium, where people are continuing the conversation by highlighting and responding to this story.

How to Setup Chat in Splatoon 2

How to set up chat in Splatoon 2 on Nintendo Switch.

Splatoon 2 is here and it’s time to paint the town red, or green, or pink! To be an efficient painting team of squids and humanoids, you’re going to need to communicate with your teammates. However, setting up chat for Nintendo Switch can be a bit complicated. Don’t worry though, because we’ve got you covered!

Keep in mind, the Nintendo Switch app only provides chat audio. The use of a splitter cable may provide both game and chat audio, however this has not been thoroughly tested at this time!

How to Setup Chat in Splatoon 2

It can be a bit involved setting up chat for Splatoon 2, so be prepared to do a bit of fiddling before you can strategize with your teammates. There are a few things you will need before you can setup chat in Splatoon 2:

  • A Nintendo Switch,
  • Splatoon 2,
  • An Android or iOS smart device,
  • A Nintendo Account linked to your Nintendo Switch console and your smart device,
  • Nintendo Switch Online App, and
  • A Turtle Beach headset – such as the RECON series!

Now that you have everything you need, you can begin the chat setup.

Step 1: Download Nintendo Switch Online App

Head to the Apple Store or Google Play Store and download the Nintendo Switch Online app. While the service is currently free, there will be a subscription fee for Nintendo Switch Online when it launches in 2018.

Step 2: Log in to the Nintendo Switch Online App

This is fairly simple. Ensure all your details are correct!

Step 3: Connect Your Turtle Beach Headset

Now that the Nintendo Switch Online app is installed, connect your Turtle Beach headset to your smart device to achieve the clearest sound possible.

With all that setup, you can now begin setting up a room so you can chat with your Nintendo Switch friends.

Step 4: Create a Splatoon 2 Chat Room

This next step in setting up chat in Splatoon 2 requires you create a Room using Splatoon 2. Press the X Button to open the Menu, and then select “Lobby” or if you’re planning on joining a Salmon Run, select “Grizzo”.

Scroll down and select “Online Lounge”, then “Create Room”. From the drop-down menu, select the game mode you wish to play, either Private Match, League Battle (pair), or League Battle (team).

You will then need to select “Allow Nintendo Switch friends to join the room with a password”. This is needed if you have friends who aren’t using the Nintendo Switch Online app – meaning you won’t be able to hear them but they can at least still play.

Hit OK to create the room. Once the room is created you will need to select, “Send Notification to My Smart Device” in order to proceed to the next step.

Step 5: Complete Smart Device Pairing

Now you will need to finish connecting the Splatoon 2 Room to your smart device’s Nintendo Switch Online app.

Select the Notification you received on your smart device or open the Nintendo Switch Online app and select the room you’ve created. Now that you’re in the Chat Room you can send out invites to your friends!

Step 6: Invite Your Friends

Select which invite method you want to use to send an invitation to your friend:

  • Social Network Friend: This sends a URL through a social media platform that your friend can open on their own smart device in order to join your lounge.
  • Nintendo Switch Friend: This method sends a notification to the smart device of your friend who also uses the Nintendo Switch Online app.
  • User You Played With: The final method sends a notification the smart device of someone who you just played who is also using the Nintendo Switch Online app.

After the other Splatoon 2 player or friend has accepted your invitation, they will join your Online Lounge in Splatoon 2 and you will be able to chat and strategize with them through the Nintendo Switch Online app!

While the process to setup a chat in Splatoon 2 might seem a bit complicated at first, once you’ve done it a couple of times it’ll far easier.

Unfortunately, you will need to have your phone screen on at all times for the chat to remain connected. This means you can’t lock your phone to save battery. We suggest turning the screen brightness down low and closing all other Apps in order to get the most battery life out of each play time. Alternatively, you can keep your phone plugged into a charger while you play Splatoon 2 and chat with your friends.

Best Headshot Sounds in Video Games

There’s nothing quite as rewarding as landing a headshot in a video game. Not only is scoring a headshot a feat of accuracy, but it lets your opponent know you just dominated them with your skills.

A headshot is more than just seeing the little headshot icon come up, whether it’s a crosshair or some other icon, it’s about the visuals and the audio. There are a lot of games where you can get headshots, but only a few of them offer truly unforgettable sounds when you land one.

These sounds feel all the more intense when using a headset such as our latest release, the Stealth 700 or Stealth 600 headset. With these headsets boasting Superhuman Hearing, you’ll hear your enemies first, followed swiftly by their heads exploding after you land a headshot!

Counter-Strike

We have to start off this list of best headshot sounds in video games with one of the most iconic and memorable occurrences of headshots. Counter-Strike not only spawned one of the greatest eSports in the world, but also helped create the zany FPS_Doug from Pure Pwnage who would scream “Boom! Headshot!” each time he scored a headshot.

Every headshot in Counter-Strike: Global Offensive is accompanied by a specific sound, one that, when heard, is unbelievably satisfying – if you’re the one getting the headshot.

Call of Duty: Black Ops 2

If we’re talking about headshots and the sounds they make, we absolutely have to include at least one Call of Duty title. We’d like to include them all but it wouldn’t be fair on the other games out there. Call of Duty has completely dominated the FPS side of esports, with each successive title rising up and taking the mantle of the previous. Each game brings with it such a well-honed experience that relies on the greatest skill of all: reflexes.

When those reflexes kick in, and you manage to get that crosshair over an enemy head and pull the trigger, the sound that follows is pure bliss. Call of Duty: Black Ops 2 had one of the best ting sounds yet, and has stuck in our minds as a standout example. Though there’s a bit of talking in the above video, it does play the sound we all remember and we all aim for!

Gears of War

Gears of War made its way onto the Xbox 360 back in 2006, and since its release, Gears fans all over the world have been relishing the brutality the game brought with it. Whether you were chain-sawing Locust Drones in half or blasting enemies in multiplayer with the Gnasher, it was always a gore-fest.

However, one of the most memorable sound effects in any Gears of War title was that which accompanied a headshot. The sound effect was most satisfying when using a Sniper Rifle. A steady hand would have the reticle hovering over an enemy head, and then – bam! – the sound of a watermelon being crushed would echo across the battlefield.

Fallout 3

The inclusion of the VATS program changed the future of Fallout games for the better. VATS stands for Vault-Tec Assisted Targeting System and was first introduced in Fallout 3 as a means of bridging the gap between the isometric style of the originals with the revamped FPS style of the future.

VATS allowed you to pause the game and take aim at specific points on an enemy’s body, be it their legs, arms, chest, or even their head. It was designed to allow you to more accurately attack an enemy weakness, and it worked like a charm. However, it allowed gamers to easily score those sweet, juicy headshots.

An enemy’s head would come off at the neck, leaving the shoulders barren and the body slumping to the ground. To say it was violent and over the top is an understatement, but damn, was it fun!

Turok 2: Seeds of Evil

The original Turok series introduced gamers to the idea of fighting dinosaurs with guns. It was a wild ride by anyone’s standards. Then Turok 2: Seeds of Evil reared its head and showed the gaming world a new take on the classic “headshot”.

Included in Turok 2 was a little gun known as the Cerebral Bore. This brutally-named gun shoots a homing projectile at any enemy head – and as the name suggests – drill in through their skull to get to their brain.

A geyser of blood would spray everywhere as your enemy screamed in pain, but it didn’t stop there. Once the projectile hit the brain, it would explode. The sound of the drill, the crunching bone, the splattering of blood, and the screams of your enemies make this one of the best headshot sounds in video games!

Overwatch

Overwatch is Blizzard’s latest success story, with fans flocking to the game with fervor. Though each character has its own abilities and weapons, headshots are still rampant, even with Roadhog’s shotgun-like Scrap Gun.

However, there is one head-shotting menace that everyone fears as soon as they hear a particular sound, and that man is McCree. With a one-liner that makes every player spin around and look for him, McCree is able to instil fear into the hearts of even the most seasoned players.

McCree’s Ultimate is Deadeye, a short stance where he locks-on to enemy heads and then releases a quick volley of shots. The sound of these headshots is preceded by McCree calmly announcing, “It’s high noon.” What follows is a moment of panic for his enemies. Headshots never sounded so good.

Unreal Tournament

Finally, the granddaddy of headshot sounds himself, Unreal Tournament. PC gamers of all ages have played an Unreal Tournament game at least once in their life, and the first time they score a headshot is underlined with one of the most iconic headshot sounds from all of video game history.

Nothing tells you you’ve gotten a headshot more than the gritty announcer bellowing “HEADSHOT” as your enemy’s face explodes from your well-timed Sniper Rifle or Lightning Rifle round. From there on out, every time you earned a headshot, regardless of game, you were sure to do your best mimicry of this glorious sound – HEADSHOT!

Headshots are the bread and butter of any first-person shooter, with gamers honing their skills in order to hit these difficult shots as much as possible. Not only is it a testament of skill, but more often than not, they’re followed by some truly terrify, and sometimes horrific, sound effects. These are by far the best headshot sounds in video games, did your favorite make the list?