Dead Space results tough for Visceral

In the wake of the closure of Visceral Games by EA, level designer Zach Wilson has shed some light on the pressure surrounding the studio regarding the well-regarded Dead Space franchise.

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Age of Empires: Definitive Edition Delayed to 2018

Originally set to release this Thursday 19th October, Age of Empires: Definitive Edition has been delayed until ‘early 2018’ by publisher Microsoft, citing that the game needs more time in development.

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PlayerUnknown’s Battlegrounds Just Shy Of 2 Million Concurrent Players

PlayerUnknown’s Battlegrounds smashed the previously held record for most players playing at the same time last month with it’s 1.35 million concurrent players. Yesterday, Steam data reported that PUBG reached 1,984,278 concurrent players, a bit shy of 2 million. 13 million copies of the game have been sold.  

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Original Star Wars Battlefront 2 Multiplayer Brought Back to Life

In an apparent joint venture between Disney and GOG, the popular multiplayer for Star Wars Battlefront 2 has been re-released and updated for people to play.

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Stable Orbit: It’s Lonely Out In Space Game Development

If you have been following the development process of Stable Orbit over on Jim’s Blog you probably already know that the latest update for the game, Blackout, has experienced some technical hitches. Off of the back of this, we caught up with Jim and asked him a few questions about developing Stable Orbit and the […]

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How Aporia Goes Beyond The Valley

Story telling in video games has long been discussed by many a gamer. Whether a game submerges the player into a deep story or glances past a vague storyline to focus on gameplay, each game gamers play these days will tell a story. Aporia: Beyond The Valley, the next title from Developers Investigate North is […]

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