Stirring it up with Dungeon Brewmaster

It’s often the unsung heroes of fantasy that have the best stories. Sure, you might be a brave warrior or wily mage, but does anyone talk to you about their troubles after the end of a hard day’s adventuring? Dungeon Brewmaster puts you in the leather boots of a fantasy bartender, mixing it up (literally) with a cast of larger-than-life

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A magical way to travel, in Minority Media’s Trek

Should travel in VR be more than just taking you there virtually? The team at Minority Media think so. We talked with Michael Zaidan, Creative Director, about the new travel app (with a twist) – Trek: Travel Around The World. Questions compiled by Gustav Spangberg.   Tell us a little bit about Trek: Travel Around The World. How would you

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Vive Teams up with STEM Innovators at Nanome

This is a guest blog written by Adam Simon and James Jarrell from Nanome, with illustration by Kendra Black. I’m not a scientist, and neither are most of my friends. But why not? Most of them are plenty smart, have successful careers in something else, and many are even interested in STEM fields. What’s going on here? What keeps intelligent,

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From classroom to VR: the making of Boom Beat

Modern game development can allow almost anyone, with enough effort and some talent, to create a game and publish it. Around the world people interested in designing games are now also able to choose to make immersive, virtual reality titles – and through places like Viveport, publish them to the world. Boom Beat is one of those titles, created by

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Exploring the Process Behind Polyarc Games’ Moss

With the critically acclaimed Moss becoming available on the HTC VIVE earlier this month, we took some time out to chat with Danny Bulla, the Co-founder and Design Director from Polyarc Games, to talk about the game and the process of bringing their hugely successful title to PC based VR. Firstly, can you tell our audience a little about Moss

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Shootin’ Guns ‘n’ tellin’ Stories with Mirowin

Yee-haw! Who hasn’t wanted to strap on six-shooters, put on a cool hat and ride into the sunset on a trusty steed? Thanks to virtual reality there are plenty of ways to do that, but if you want a heaping of humor served up with your Wild West, you’d be hard pressed to beat Guns ‘n’ Stories: Bulletproof. Now available on

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Vive Libraries Program launches in California and Nevada

This is a guest post from Chris Chin, Executive Director, Education VR Content at HTC VIVE. When I was a kid, I spent many an hour visiting the local public library.  It offered a very cool tropical aquarium, the occasional puppet show, and of course access to a treasure trove of books – all for free!  The one thing that resonated

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Holoroom Test Drive: Lowe’s Reinvents ‘Try Before You Buy’ with Virtual Reality

Lowe’s may seem like an unlikely company to be embracing AR and VR, but a dedicated team within the organization, Lowe’s Innovation Labs, has been working with the platforms since 2014. Recently named the #1 most innovative company in AR/VR by Fast Company, Lowe’s has been creating real-life applications of augmented and virtual reality that directly help their customers and

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Airbus, Hennessy & BNP Paribas Real Estate: Enterprise uses of Vive Pro take centre stage at Vivatech 2018

Vivatech, a global meetup for start-ups and leaders to show off their latest tech innovations, was bigger than ever in 2018 with over 100,000 visitors from 125 countries. Held in Paris, the event was attended by 9000 start-ups and CEOs from the many of the largest tech companies in the world. This year VR was in the spotlight, with 20+

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Wielding Cortopia’s Wands

With Cortopia’s spell-slinging magic match-up receiving a recent update, we cast a hex on Ryan Bednar (Creative Director), Andreas Skoglund (CEO) and Elliot (from QA!) to talk Wands.   Tell us a little about Cortopia; when did you form as a studio, and what have you worked on previously? Cortopia actually originates out of an AR company. In order to

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