DiRT 4 FAQ

What is DiRT 4?

The world’s leading off-road racing series is back! DiRT 4 puts you at the wheel of the most iconic rally vehicles ever made as you face the toughest roads on the planet in Rally, Rallycross & Landrush, challenging you to Be Fearless.

The game-changing Your Stage system allows you to create millions of routes at the touch of a button in five amazing locations, while you can also race on five stunning real world rallycross circuits and three short course tracks full of jumps, bumps and berms.

Where can I buy DiRT 4?

DiRT 4 is available as a digital download, or a boxed version at selected retailers. Please head to our Buy page for the options for your country.

Which peripheral hardware is compatible with DiRT 4?

We’re yet to confirm which peripherals are officially supported with DiRT 4, but we will share this list in our forums once available. You can visit our forums using this link.

DiRT 4 Road Book – 19/05/17

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This week’s Road Book is a little all over the place, in tribute to how all over the place the DiRT team’s been with promoting the game! We’ve been at HockenheimRX, MettetRX, a shiny preview event in London, and we’ll also be at Lydden Hill which is just around the corner – so we’re doing our best to spread the DiRTy word as far and wide as possible. After all, with only three weeks to go until DiRT 4 is available globally, it’s the perfect time for us to take things up a gear (see what we did there?!)

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Alongside the shiny stuff, we’ve also done some important work in the office too – like finalise our initial supported peripherals list. You’ll be able to find that list in this post, so stay tuned for that in a few paragraph’s time. 🙂

Anyway, let’s get to the good stuff – and crack on with the Road Book!

DiRT 4 Preview Event

As you might’ve seen on the internet yesterday, we held a very special preview event in London. It’s safe to say DiRT 4 went down an absolute storm, so keep your eye out for some of the capture and content that will come out of that! We’ll be sharing them as usual over the coming days and weeks – but for a sneaky preview of what went on, you can check out one of the Periscopes we did at the event:

A big thank you to Matt Beckett (our resident Product Manager for Micro Machines World Series) for daring to have his first crack at DiRT 4 live on Twitter! True story: Paul Coleman, Chief Game Designer for DiRT 4, gave him a couple of choice motivational words just before we went live… those words were ‘be brave’.

You can also take a look at the first video we’ve seen come out of yesterday’s event, posted by Erased Citizens on YouTube last night. Alas, there isn’t any sound from the game – but if you want to see how beautiful it looks, then this is a pretty good representation.

Supported peripherals – the list!

So we’re at the stage where we’re finally able to unveil our supported peripherals list! Of course, these peripherals are mostly assorted wheels, pedals and shifters – but you’ll also see a couple of other things on there that are technically compatible input peripherals!

Finally: please note that this is just the first list, and that it will be subject to changes/updates as certain manufacturers launch new hardware.

PS4

Wheels

• Logitech G29 Racing Wheel
• Thrustmaster T80
• Thrustmaster T100
• Thrustmaster T150
• Thrustmaster T300 PS
• Thrustmaster T500 PS

Add Ons

• Thrustmaster – 599XX EVO 30
• Thrustmaster – F1
• Thrustmaster – Ferrari GTE
• Thrustmaster – TM Leather 28 GT
• Thrustmaster 2-Pedal Pedal Set
• Thrustmaster T3PA Pedals
• Thrustmaster T3PA Pro pedals
• Thrustmaster TH8A Shifter

Other

• PS Vita

PC

Wheels

• Fanatec ClubSport Wheel Base v1
• Fanatec ClubSport Wheel Base v2
• Fanatec ClubSport Wheel Base v2.5
• Fanatec CSL Elite Wheel Base
• Fanatec CSR Elite Wheel
• Fanatec Porsche 911 GT2 Wheel
• Fanatec Porsche 911 GT3 Wheel
• Fanatec Porsche 911 Carrera Wheel
• Fanatec Porsche 911 Turbo Wheel
• Fanatec Porsche 911 Turbo S Wheel
• Logitech Driving Force EX/RX
• Logitech Driving Force GT
• Logitech Driving Force Pro
• Logitech G25 Racing Wheel
• Logitech G27 Racing Wheel
• Logitech G29 Racing Wheel
• Logitech G920 Racing Wheel
• Logitech MOMO Racing Wheel
• Microsoft Sidewinder Force Feedback Wheel
• Microsoft Wireless Xbox 360 Racing Wheel (Windows 10 Only)
• Thrustmaster F430 Force Feedback Racing Wheel
• Thrustmaster Ferrari GT Experience Racing Wheel
• Thrustmaster RGT FF Pro
• Thrustmaster T80
• Thrustmaster T150
• Thrustmaster T300 PS
• Thrustmaster T500 PS
• Thrustmaster TX
• Thrustmaster TMX Force Feedback
• Thrustmaster TS-PC
• SimXperience AccuForce Pro

Add Ons

• Fanatec CSL Elite Pedals
• Fanatec Clubsport Pedals V1
• Fanatec Clubsport Pedals V2
• Fanatec Clubsport Pedals V3
• Fanatec CSR Pedals
• Fanatec Clubsport Steering Wheel BMW GT2
• Fanatec Clubsport Steering Wheel Formula
• Fanatec ClubSport Steering Wheel Universal Hub for Xbox One
• Fanatec CSL Steering Wheel P1 for Xbox One
• Fanatec ClubSport Shifter (SQ)
• Fanatec ClubSport USB Adapter
• Fanatec Clubsport Handbrake
• Thrustmaster – 599XX EVO 30
• Thrustmaster – F1
• Thrustmaster – Ferrari GTE
• Thrustmaster – TM Leather 28 GT
• Thrustmaster 2-Pedal Pedal Set
• Thrustmaster T3PA Pro pedals
• Thrustmaster TH8 RS Shifter
• Thrustmaster TH8A Shifter
• Thrustmaster T.RJ12 USB Adapter

Other

• Generic Keyboard
• Logitech Cordless RumblePad 2 USB
• Logitech Dual Action Gamepad
• Logitech F710 Wireless Gamepad
• Logitech Rumble Gamepad F510
• Logitech RumblePad 2 USB
• Official Xbox 360 Wired Pad
• Official Xbox 360 Wireless Pad
• Official Xbox One Wireless Pad
• SPEEDLINK Torid Gamepad
• SPEEDLINK Strike FX Gamepad
• Thrustmaster Dual Trigger 3-in-1

Xbox One

Wheels

• Fanatec CSL Elite Wheel
• Fanatec ClubSport Wheel Base v2
• Fanatec ClubSport Wheel Base v2.5
• Logitech G920 Racing Wheel
• Thrustmaster Ferrari 458 Spider Racing
• Thrustmaster TMX Force Feedback
• Thrustmaster TX

Add Ons

• Fanatec CSL Steering Wheel P1 for Xbox One
• Fanatec ClubSportWheel Universal Hub for Xbox One
• Fanatec CSL Elite Pedals
• Fanatec Clubsport Pedals V1
• Fanatec Clubsport Pedals V2
• Fanatec Clubsport Pedals V3
• Fanatec CSR Pedals
• Fanatec Clubsport Handbrake
• Fanatec ClubSport Shifter (SQ)
• Thrustmaster – 599XX EVO 30
• Thrustmaster – F1
• Thrustmaster – Ferrari GTE
• Thrustmaster – 458 Italia
• Thrustmaster – TM Leather 28 GT
• Thrustmaster TH8A Shifter
• Thrustmaster 2-Pedal Pedal Set
• Thrustmaster T3PA Pedals
• Thrustmaster T3PA Pro pedals

Other

• MadCatz Pro Racing

As mentioned before, this is the initial list – but we’ll update you accordingly with any further updates to the above!

Right – that’s all from us for now. For those of you who made it to the end of this Road Book – well done! And you’re right, it was a short and sweet one. But it was a short and sweet one because…

SURPRISE – LIVE DiRT SHOW INCOMING

We’re surprising you with news of a live DiRT Show this afternoon! We know you’re all hankering for some longer runs and a root around the menus and car list, so that’s what we’re bringing to you. We’ll also be taking Your Stage generation requests and answering your questions – so please, feel free to post your questions in the various Road Book threads of the internet and we’ll try our best to get round to answering them later! We’re looking at a 14:00-15:00 start time, depending on when we can all herd the cats together – but we’ll let you know when we’re confident about hitting the ‘stream’ button. 🙂

So… see you later, yeah? We’ll be broadcasting over on Facebook, so make sure you’re ready!

MAKE HISTORY IN F1™ 2017

Here’s what you’ve all been waiting for – today, we’re very happy to announce F1™ 2017 to the world! We’re also very happy to tell you that F1 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™,  will include the return of classic F1 cars, as well as an even deeper career mode, numerous multiplayer enhancements, and a brand new ‘Championships’ game mode.

 

We can also tell you that F1 2017 will release onto PlayStation®4 computer entertainment system, Xbox One and Windows PC (DVD and via Steam) worldwide on August 25th 2017.

 

Because we love you guys, we wanted to mark the occasion by releasing a trailer, showcasing three of the historic cars that will feature in the game: the 1988 McLaren MP4/4 as driven by Alain Prost and Ayrton Senna, the 1992 Williams FW14B that was raced by Nigel Mansell and Riccardo Patrese and the 2002 Ferrari F2002 of Rubens Barrichello and Michael Schumacher. These aren’t all the classic cars we have in store for you, though, and we’ll be revealing more of them to you in the coming weeks.  Make sure you check out the announcement trailer below, though it’s also playing here, should you wish to check it out on our YouTube channel:

We grabbed Game Director, Paul Jeal and Creative Director Lee Mather to get the lowdown on what’s new in  F1 2017: “After an extremely successful year with the highly acclaimed F1 2016, we are delighted to be announcing F1 2017 and re-introducing classic F1 cars back to the series” said Paul Jeal, Game Director here at Codemasters. “Classics were incredibly well received when we included them in F1 2013, and in F1 2017 they are back and better than ever. With so many great cars to choose from, it was hard to decide on the final twelve, but we are delighted with our selection of some of the most successful and iconic fan favourites from the past 30 years.”

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“For the first time ever F1 2017 fully integrates the classic experience into the main career mode,” said Lee Mather, Creative Director at Codemasters. “As part of your career you will be invited to race in modern day, invitational events in the different classic F1 cars throughout the season. We’re also adding to the variety in F1 2017 with the inclusion of four alternative circuit layouts, as well as numerous new gameplay types. The classic cars will also be available to play in a range of other game modes, including online multiplayer modes and time trial.”

After seeing the stunning new car designs (not forgetting the liveries, of course), with the lap-record-breaking performance levels to match, the 2017 season has seen a huge number of changes to the sport. With the Spanish Grand Prix just behind us, it’s safe to say that the opening races of the season have been absolutely thrilling, as Mercedes-AMG Petronas Motorsport’s Lewis Hamilton and Scuderia Ferrari’s Sebastian Vettel battle it out at the top of the Championship, and Red Bull Racing’s Max Verstappen continuing to excite fans around the world.

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We’ve also got another treat for you: if you pre-order or purchase ‘Day One’ copies of F1 2017, you’ll have exclusive access to the iconic 1988 McLaren MP4/4, as part of the ‘F1 2017 Special Edition.’ The McLaren MP4/4 car will be available to be purchased at a later date, and the eleven other classic cars are available in all editions of the game. The best bit is that you can pre-order on Steam right now – all you need to do is check out F1 2017’s Steam page right here.

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We’ve got plenty more news to share with you, so make sure you follow us here on the blog, on our Facebook, Twitter and YouTube for all the latest news and videos. You can also check out the games’s very own website here.

 

Oh, and check out our logo – what do you think?

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World renowned drivers talk about beating their fears to finish ahead in latest DiRT 4 trailer

Want to understand the true meaning of ‘being fearless’? Watch our brand new DiRT 4 trailer where world class professional rally and rallycross drivers – including Kris Meeke, double FIA World RX World Champion Petter Solberg, and the Hansen brothers – talk about how they compete against fear as they push to go faster and finish on the top step of the podium. The new video reflects DiRT 4’s Be Fearless tagline and is available to view right now:

DiRT 4 puts you at the wheel of some of the world’s most iconic and powerful off-road vehicles, as you test yourself against the road and the elements in a battle against the clock. There is also multi-car racing in rallycross and landrush, where you will have to be brave (and fast!) in order to take the chequered flag.

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World renowned rally driver Kris Meeke, who worked as a handling consultant on DiRT 4 commented: “You have to forget about the fear factor. It’s purely about winning or losing. That’s the real special element in rally.”

Two-time FIA World Rallycross champion and DiRT 4 handling consultant Petter Solberg said: “If you believe in yourself a lot, you know you will jump in the car again and be fast… I won three races in a row after probably the biggest ever accident in rally. It’s about how much you want it!”

int_r2_wales_focusrs_4

 

Featuring two different handling models, Gamer and Simulation, DiRT 4 offers both depth and accessibility for players old and new to the franchise. The game’s innovative Your Stage system allows you to produce a near infinite number of unique rally stages at the touch of a button – allowing more experienced players to create longer, more technical routes, whilst newcomers can create simpler shorter routes as they hone their skills.

DiRT 4 Road Book – 05/05/17

It’s Road Book time! And with just under a month to go, we’re bringing you more exclusive info on DiRT 4. Within today’s glorious edition we give you a little bit more on our two handling modes, Gamer and Simulation – as we know some of you have been wondering about how that’s going to work!

In addition to the handling chat, as usual we’ll do a quick round-up of what you might’ve missed this past week or two. So without further any further ado, let’s crack on…

The Gameplay Trailer

Just in case you’ve not seen it already (which we hope at this point is unlikely!) here’s our latest lovely gameplay trailer:

We have plenty more where that came from, too – we may or may not have another few videos for you in the works, so you can see more of DiRT 4 before it drops.

Getting DiRTy at Hockenheim RX

Product Manager Andy Gray and Chief Game Designer Paul Coleman are both out in Germany at the minute, showing the good people at Hockenheim RX DiRT 4! Have a quick watch of the below to see Mr Coleman go head-to-head against a virtual Andreas Bakkerud, Reinis Nitiss and Timmy Hansen at Loheac RX:

If you’re over at Hockenheim and fancy playing the game, then you’re in luck! We’ve got a couple of wheels set up at Petter Solberg and Johan Kristofferson’s PS RX tent – so head over there to take on the WRX vehicles in virtual form.

The DiRT 4 Steelbook

Fancy getting a better look at our DiRT 4 Steelbook? The first one’s arrived in the office, so we’ve popped it on our Instagram Story from all angles! Don’t forget, the Story will expire in 24 hours – so head over to @dirtgame now to make sure you get your glimpse. However, I posted just the quickest preview earlier…

DiRT 4’s handling modes

Right – and now for the meaty bit… So, we know that DiRT Rally had an incredibly steep learning curve – where you as a driver were expected to either sink or swim. A lot of you swam (and incredibly well too!) but for DiRT 4, we’re giving you two different handling models to choose from – just in case you struggled with diving straight into a simulation handling experience last time round. These handling models aren’t assists (which, by the way, we do have in the game, and are applicable to both handling models) – they are two separate handling modes: Gamer and Simulation.

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For those of you who loved the simulation handling from DiRT Rally, don’t worry – our simulation stuff for DiRT 4 is very much based in the foundations of that, but refined in certain areas. One of the places you’ll most definitely feel the difference is in our aerodynamics. We’ve worked on aerodynamics across all disciplines, and the way the vehicle travels in the air feels a lot more stable and authentic to the real life experience.

We’ve also worked hard to nail down the tarmac experience of DiRT – especially where Rallycross is concerned – and you can hear Chief Game Designer Paul Coleman discuss those changes we’ve made in the DiRT Show – cut to the 20:54 mark for the tyre chat:

For those of you wanting to know the difference between Gamer and Simulation, that’s where we have to start getting a little foggy. After all, what makes our Gamer handling special is super secret sauce… However, we can say that it’s not necessarily made up of different assists – as all assists in game can be added to both handling models. So, even if you were to switch everything off on Gamer, it’d still feel different to our Simulation handling.

What we can say is that we have some incredibly clever stuff working under the hood for Gamer handling, and we can guarantee that it’s still the incredibly fun, rewarding and quality experience you’d expect from a DiRT game. 🙂 And not even a hefty order of kebab pizza would make us give up our secrets!

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For those of you who love the game in all its forms, it will allow you to play it in two different ways. Gamer is very much a challenge to blast it down a stage, stay between the lines and get the fastest time against some challenging AI – whereas Simulation is the challenge to yourself to keep it on track and not ruin your stage time. A fan of DiRT can easily play both modes and get a different experience out of each model, and at same time find both methods of play completely exhilarating in different ways.

For example: in the studio, we’re finding that when we’re running time trial competitions (we have two stations set up for these competitions – one Gamer, one Simulation) – and when things get a little tougher with a historic RWD, some of us veer to the Gamer handling so we don’t have to be constantly terrified of our repercussions. It’s definitely a less stressful way to approach certain vehicle/track combinations, if you’re interested in something like that!

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As we’ve alluded to earlier in this piece, we have the usual suite of assists you’d expect to find in a racing game – and these are based on systems that either exist in real life, or replicate the real life actions of motorsports drivers when they’re at the helm of the wheel. You’re not on rails, you’re not having anyone turn the car for you – the systems in place are ones which ultimately still leave you in control of the vehicle, but perform a certain function in making sure you stay in control of the situation. However, we’ve worked on an assist or two of our own…

A big example of this is our new Off-Throttle Braking assist. When this is enabled, the brakes are automatically applied whenever the throttle is released – so for all of you who like to use the ‘lift off’ method, it’s a very natural-feeling bit of help to slow your car down. When learning the skills of off-road racing, you’re very much taught to be either on the throttle or on the brake, and so the effect of the assist implements a driving style closely associated within this particular motorsport.

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The strength of this assist can be adjusted too – so whether it’s just the smallest bit of help you’re looking for, or for the game to look after most of your braking needs, we’re there to offer a spectrum of assistance.

For maximum attack, and to experience the ultimate rawness of being in control of one of DiRT 4’s vehicles, we recommend you go for the full-frontal, unbridled simulation handling with as little assists as you can manage! However if you’re new to DiRT and want a slightly less hardcore experience of the game, then we have some cool stuff under the hood to keep you on track. Or at least, we hope so. We’ve given you the tools to do it – the rest is up to you!

Pre-order DiRT 4 now

As always, it’s my duty to remind you about the glorious goodies up for grabs if you pre-order the game ahead of its drop date! A reminder of the goodies…

dirt4_pre-order_giveaway-steam

And a reminder on where you can pre-order it now >>> http://dirt4game.com/uk/buy

And that’s all for this edition folks! Have lovely weekends and we’ll catch up with you soon. And yes – for those of you looking, those were some new screenshots too. 😉

 

F1™ 2016 PS4 Events – Roundup

We started the new F1™ season off in style with our last F1™ 2016 event on PlayStation 4 – and what an event it was! We challenged you to take Daniel Ricciardo to glory on his home turf around Melbourne, and you guys didn’t disappoint. We had some fantastic entries, so thanks to all of you who sent your races in – we had a really hard time deciding the winner, but we couldn’t help but go with the entry below.

F1 2016 PS4 Events

Since we started our events for F1 2016 last October, we’ve had thousands upon thousands of you post results on our leaderboards – some of you with extraordinary performances, and some performances that you might want to forget!

The most popular event of our F1 2016 events line-up was our Montreal round in January, where we told you to take on the Canadian circuit with Jenson Button.  Unsurprisingly, the virtual Button-Canada combination led to some absolutely outstanding racing from you guys – just like its real-life counterpart.

For those of you haven’t taken part in one of our events before, here’s how it works: we give you a heads up that there’s an event coming, giving you a chance to ‘register’ in advance. Our PS4 events mean that we can put you in straight into a particular scenario, right in the middle of a race, and set you a challenge.

Our events this year have taken us all around the F1 calendar, from putting Romain Grosjean onto the podium on the Circuit of the Americas, winning the Brazil Grand Prix in Felipe Massa’s Williams, to charging Kimi Raikkonen through the field in Suzuka. Thank you to everyone who joined us for them – we hope you’ve had as much fun playing them as we’ve had looking through your entries!

Getting into the nitty gritty

There have also been a lot of you who’ve been consistently posting your efforts onto our event leaderboards. We’ve been doing some maths behind the scenes here at Codies, and we’ve totalled all of your times across all the events you’ve participated in, and we’ve been VERY impressed with the total. You are all incredibly quick! The lowest total combined time across all our events in F1 2016 was 6:33:10.840, achieved by PS4 speedster Der—Toten. That’s an absolutely incredible time – so congrats on being the fastest across our events!

Of course, with a winner there must also be runners-up – so here’s the top five from the combined times:

Der–Toten 6:33:10.840
kawarui 6:33:28.770
bolitadepelo 6:33:49.930
OrIIVaDoR 6:34:04.440
Kap069pa01 6:40:54.960

Congratulations to all of you for making the top times – they’re some pretty fantastic combined performances.

Event Competitions

Throughout the events we’ve had on PS4 this year, we’ve run a separate competition on our blog. By sending us the video of your event, we gave you the chance for one lucky winner to grab themselves some F1 2016 game merchandise.

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Why don’t you check out all of our event winners below? We’ve also put them in a handy playlist for you here! Again, thank you to all of you who sent in your entries across all of our events – we’ve loved checking out your races across all of our F1 2016 events.