Get ready to Make History in F1™ 2017

There’s only nine days to go until release day, and with the impending release of F1™ 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™, we’ve released a new trailer today that shows off what you’re going to be getting your hands on! You can see the new trailer below, or head to our YouTube channel to catch it:

Releasing worldwide on PlayStation®4 computer entertainment system, Xbox One and Windows PC (DVD and via Steam) on August 25th, we’re very proud to say that F1 2017 is the most feature rich game in the franchise’s history.

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Lee Mather, Creative Director for F1 2017 commented: “We cannot wait for fans to play F1 2017. This is the biggest F1 game we have ever created. Not only do we have the addition of classic cars and a greatly expanded career mode but we have made a number of improvements to the online experience, including introducing spectator spots which should be great for league play.

 

“We also think that Championships is going to be a real hit with fans as it offers new ways to play the game with different rule sets and structures compared to the normal World Championship. It really adds to the variety in the game.”

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MASSIVELY EXPANDED CAREER:

You’ll be able to make history as you hone your skills and develop your car over multiple seasons in the Career. First, you’ll create your driver by selecting from a range of avatars, including female drivers for the first time, helmet design (including community created versions, which you can take a look at here), race number and then the team you’ll want to begin your career with. You’ll be able to start in whichever team you like, and each will have their own expectations of you. If you missed our career trailer, you can find out more here, and watch the trailer below:

The Research & Development system is heavily expanded, with 115 upgrades now available, while you’ll also have to manage your engine and gearbox. Earn resource points by taking part in new Practice Programmes including ‘Fuel Management’ and ‘Race Pace’. If you’d like to learn more about F1 2017’s Research and Development system, head to our interview with Experienced Games Designer, Steven Embling here.

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The classic cars also take centre stage in the enhanced career mode as you’ll be invited to race them in the new Invitational events.

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NEW ‘CHAMPIONSHIPS’ MODE AND GAMEPLAY TYPES:

Championship mode allows you to experience unique race events following different rules and structures from the official Championship in both modern and classic cars. For example, the Classic Street Series sees you race the iconic cars around the six streets circuits on the calendar.

 

NEW CLASSIC F1 CARS:

Get behind the wheel of 12* iconic F1 cars from the history of the sport. The classic cars are also integrated into the career mode, and can be raced in both Single Class and Multi Class Races. We’ve been announcing these cars, and the full list is here:

  • 1995 Ferrari 412 T2
  • 2002 Ferrari F2002
  • 2004 Ferrari F2004
  • 2007 Ferrari F2007
  • 1988 McLaren MP4/4*
  • 1991 McLaren MP4/6
  • 1998 McLaren MP4-13
  • 2008 McLaren MP4 -23
  • 1992 Williams FW14B
  • 1996 Williams FW18
  • 2006 Renault R26
  • 2010 Red Bull Racing RB6

 

*Don’t forget that if you pre-order or purchase ‘Day One’ copies of F1 2017 you’ll have access to the iconic 1988 McLaren MP4/4, as part of the ‘F1 2017 Special Edition.’ Alternatively, the McLaren MP4/4 car will be available to be purchased at a later date. The eleven other classic cars are available in all editions of the game.

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ALTERNATIVE TRACK LAYOUTS:

As well as the 20 official 2017 circuits, there are four additional shortened track layouts in the game for the first time: Britain, Bahrain, USA and Japan. You’ll also be able to race the stunning Monaco circuit at night. (And it does look stunning!)

 

ENHANCED MULTIPLAYER:

Race either the modern or classic cars online with a full grid of 20 players in both public and private sessions. Session lists are available on all platforms, and the game now offers two dedicated “spectator” spots as well as improved multiplayer matchmaking, new online stats and levelling system, and all multiplayer session types.

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There’s only nine days to go until F1 2017 is released, and we cannot wait. If you can’t wait too, you can still pre-order F1 2017 here:

Formula1-game.com
PlayStation EU
PlayStation US
Xbox One
Steam

 

Oh, and to top off everything, we’ve got some more screenshots in 4K to show you – just click the images below!

 

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F1™ 2017 – Preview Round Up

Only 10 days until F1 2017! Are you excited yet? In order to whet your appetite for release day on the 25th August, we’ve done all the hard work and put all the F1 2017 previews here in one place for you to check out:

Trusted Reviews – F1 2017 Preview

 

Digital Trends – ‘F1 2017’: OUR FIRST TAKE

AR12Gaming – PREVIEW: F1 2017 Aims at Being the Most In-Depth, Innovative and Involving F1 Game Ever

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Desconsolados – Primeras impresiones de F1 2017

uVeJuegos – La F1 vuelve a los videojuegos en agosto

3DJuegos F1 2017 – Impresiones jugables

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Eurogamer.es – Avance de F1 2017

uVeJuegos – Primeras impresiones de F1 2017

los40 – ASÍ ES F1 2017

Vandal – Impresiones de F1 2017 para PlayStation 4

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We’ve also got some screenshots in 4k to show you, click the below to enlarge:

 

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F1 2017 releases onto PlayStation®4 computer entertainment system, Xbox One and Windows PC (DVD and via Steam) worldwide on August 25th. You can pre-order here:

Formula1-game.com
PlayStation EU
PlayStation US
Xbox One
Steam

F1™ 2017 – Supported Wheels and Controllers

The countdown to F1™ 2017 is down to 11 days, and in preparation, here’s the list of compatible wheels and controllers on each platform – PlayStation 4, PC and Xbox One.

PlayStation 4

Buttkicker Fanatec ClubSport Shifter SQ V 1.5
Fanatec CSL Elite PS4 Hori Racing Wheel
Hori Racing Wheel Controller PS4 Logitech Driving Force Shifter
Logitech G29 Racing Wheel Pace Wheel
PS4 Controller Thrustmaster F1 Rim
Thrustmaster Ferrari GTE Rim Thrustmaster GT Rim
Thrustmaster Leather 28 GT Rim Thrustmaster PS Rim
Thrustmaster T100 Thrustmaster T150
Thrustmaster T300 Thrustmaster T500
Thrustmaster T80 Thrustmaster TH8A Add-On Shifter
Venom Hurricane

 

­PC

Buttkicker D-Box
Fanatec ClubSport Pedals Fanatec ClubSport Shifter SQ V 1.5
Fanatec ClubSportWheel v1 Fanatec ClubSportWheel v1 + CSL P1 and/or Universal Xbox One Hub
Fanatec ClubSportWheel v2 Fanatec ClubSportWheel v2 + CSL P1 and/or Universal Xbox One Hub
Fanatec ClubSportWheel v2.5 Fanatec ClubSportWheel v2.5 + CSL P1 and/or Universal Xbox One Hub
Fanatec CSL Elite + CSL P1 and/or Universal Xbox One Hub Fanatec CSL Elite PS4
Fanatec CSR Elite Fanatec LEDs
Fanatec Porsche 911 Series Keyboard
Leo Bodnar SLI Pro Logitech Driving Force GT
Logitech Driving Force Pro Logitech Driving Force Shifter
Logitech Formula Force EX/RX Logitech G25 Racing Wheel
Logitech G27 Racing Wheel Logitech G29 Racing Wheel
Logitech G920 Racing Wheel Pace Wheel
PS4 Controller SimXperience Accuforce
Steam Controller Thrustmaster F1 Rim
Thrustmaster Ferrari 430 Force Feedback Racing Wheel Thrustmaster Ferrari GT Experience
Thrustmaster Ferrari GT F430 Wireless Cockpit Thrustmaster Ferrari GTE Rim
Thrustmaster GT Rim Thrustmaster Leather 28 GT Rim
Thrustmaster PS Rim Thrustmaster RGT Force Feedback Clutch Edition
Thrustmaster T100 Thrustmaster T150
Thrustmaster T300 Thrustmaster T500
Thrustmaster TH8A Add-On Shifter Thrustmaster TH8 RS Shifter
Thrustmaster TMX Thrustmaster TS PC RACER
Thrustmaster TX Thrustmaster Universal Challenge 5-in-1 Racing Wheel
Track-IR Xbox 360 Pad for Windows
Xbox One Controller

 

Xbox One

Buttkicker Fanatec ClubSport Shifter SQ V 1.5
Fanatec ClubSportWheel v1 + CSL P1 and/or Universal Xbox One Hub Fanatec ClubSportWheel v2 + CSL P1 and/or Universal Xbox One Hub
Fanatec ClubSportWheel v2.5 + CSL P1 and/or Universal Xbox One Hub Fanatec CSL Elite + CSL P1 and/or Universal Xbox One Hub
Hori Racing Wheel Controller Xbox One Logitech Driving Force Shifter
Logitech G920 Racing Wheel MadCatz Pro Racing
Thrustmaster F1 Rim Thrustmaster Ferrari 458 Rim
Thrustmaster Ferrari GTE Rim Thrustmaster Leather 28 GT Rim
Thrustmaster TH8A Add-On Shifter Thrustmaster TMX
Thrustmaster TX Xbox One Controller

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There’s still time to pre-order F1 2017, you can find all the links you need below:

Formula1-game.com
PlayStation EU
PlayStation US
Xbox One
Steam

Lando Norris takes the McLaren cars of F1™ 2017 for a spin around Japan Short

We’ve shown you Max Verstappen taking the Red Bull cars around Silverstone short, and now we have another driver taking you for a spin around the new Japan Short circuit! McLaren Young Driver Lando Norris recently test drove a host of his team’s classic F1 cars around the shortened Suzuka circuit, as well as taking on this year’s striking MCL32.

For those of you who followed the recent F1 testing at the Hungaroring, you’ll recognise Lando’s name from the timing sheets. The exciting young driver – only 17 years of age – set the second fastest time at the test session, just behind the Ferrari of 2017 World Championship leader and four-time Formula One World Champion Sebastian Vettel.

Watch now to see Lando describe how it feels to be at the wheel of each McLaren car:

“Getting behind the wheel for the first time was a really great feeling – after my test in the 2017 car in Hungary, I’m happy to confirm that these cars are much faster and more intense to drive, and that really comes across in the new game,” commented Norris. “I think people are going to have a lot of fun driving the new breed of Grand Prix car in F1 2017.”

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He continued: “It was also a really nice experience to get to re-live several chapters of McLaren’s past by driving classic cars from 1988, 1991, ’98 and 2008, each representing a world championship success for the team. The 2008 title-winning car has tons of downforce, and is a lot of fun to throw about. The heritage cars are really the icing on the cake.”

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In addition to all the official teams, cars, drivers and circuits from the current hotly-contested season, F1 2017 features 12* classic cars from McLaren, Ferrari, Williams, Renault and Red Bull Racing. There are also four brand new shortened circuits in Britain, Bahrain, USA and Japan (the one Lando impressively showcases in this video), as well as the chance to race around the famous Monaco street circuit at night.

With only a couple of weeks to go until the game launches on the 25th August, we’re on the home straight now – pre-order the game now to make sure you’re on the grid for lights out! >>>

Formula1-game.com
PlayStation EU
PlayStation US
Xbox One
Steam

 

*Consumers who pre-order or purchase ‘Day One’ copies of F1 2017 will have access to the iconic 1988 McLaren MP4/4, as part of the ‘F1 2017 Special Edition. Alternatively, the McLaren MP4/4 car will be available to be purchased at a later date. The eleven other classic cars are available in all editions of the game.

Announcing the community helmet competition winners for F1 2017!

Hi you lovely lot! Back in February we launched a helmet competition – we gave you a template and asked you to get creative and send us your helmet designs.  If you need a reminder, you can find the blog post here.

We’re very happy to be able to announce all of our winners, complete with in-game screenshots, to you, and you can see them in their glory – click to see this one in 4K!

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Below are all of our winners, you’ll see their winning design, how we adapted it for in game use and the finished design.

Winner- Bruno

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Here’s what it’ll look like in game:

bruno

 

Winner – Alan

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Here’s what it’ll look like in game:

alan

 

Winner – Filip

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Here’s what it’ll look like in game:

filip

 

Winner – Nick

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Here’s what it’ll look like in game:

nick

Winner – Leonardo

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Here’s what it’ll look like in game:

leonardo

 

Winner – William

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Here’s what it’ll look like in game:

william

Winner – Ziga

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Here’s what it’ll look like in game:

ziga

 

Thanks to all those who sent in entries – you’re an extremely creative bunch and deciding the winners was incredibly difficult! We polled the F1 development team to see whose designs came out on top, so all the winners picked have been picked by the dev team here at Codemasters. These helmets will be selectable in the deeper-than-ever Career Mode, which, you can find a trailer for here just below:

To celebrate announcing the winners, we’ve got some screenshots from F1 2017 to show you – just click to enlarge!

 

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Tree-mendous progress! A look at F1 2017’s Research and Development system

Last week, we showcased our Career Trailer and revealed F1 2017’s Research and Development. Missed it? Check it out below:

To find out more, we spoke to Experienced Games Designer, Steven Embling, about the games industry, F1 2017 and how in-depth Research and Development really is.

How long have you worked at Codemasters, and how did you get into the gaming industry?

I’ve been at Codemasters for a little over 5 years now. I had a background in competitive gaming, where I competed in racing games in various tournaments. I have been fortunate enough to win some fantastic prizes along the way, and for a while even had a fully professional salaried position for a Championship Gaming Series team back in the 2007/8 period. I also studied a Master’s degree in Computer Games Design at Staffordshire University so joining a racing studio in a design role seemed like the obvious destination. There were some short term temporary positions between university and entering my current role, including a short stint in our very own QA department.

As an Experienced Games Designer on F1 2017, what elements of the game are you responsible for?

As with all the F1 titles my role is roughly 50% vehicle handling and 50% game design. A primary focus for me this year is the massive expansion to the R&D system. I feel like this feature is almost tailor-made for my specific skill-set as it involves lots of car handling work to ensure the performance traits give the intended effect as the cars upgrade, but also plenty of balancing considerations including all the factors that translate to player progression rates.

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So, tell us more about R&D. It was a big part of F1 2016, so what’s changing?

It’s a huge expansion on what we did for 2016 in pretty much every way. The first consideration was “how do we increase the lifespan of the feature but maintain the player’s interest and interaction?” Crucially, the key is LOTS more upgrades (approximately four times the amount of 2016), a non-linear progression structure, which encourages players to think carefully about their short and long term goals, and much more detailed information about your own team’s performance status and how that relates to the rest of the field.

And what will this mean for the player?

There’ll be a massive wow factor when the player is introduced to the R&D tree for the first time. They’ll also notice there are four distinct departments: Powertrain, Chassis, Aerodynamics and Durability – each with their own sets of upgrades. Depending on the team, the priority is likely to be different, but for those who don’t want to think about it too much there is a ‘recommend upgrade’ button to get a suggestion based on the team’s existing attributes.

f1_2017_rd_tree_aerodynamics

There is an interesting strategic element also, as many of these departments have competencies that can be enhanced through use of the same pool of currency (Resource Points). A player can chose to enhance the Efficiency of a department’s facilities and all future upgrades from that department will cost less Resource Points to develop. Players can also choose to improve the Quality Control to lower the chance of upgrade failures, which when these occur would cost the player more Resource Points and time as the upgrade needs sending back for some final tweaks before it can be fitted to the car. The trade off being that upgrading these department competencies will set the team up well going forward, but may lose some ground in the development race during that season.

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And finally, what are you most excited for the community to see in F1 2017?

Due to the scale of the new R&D system I’m very much looking forward to hearing people’s reactions, not just straight off, but when players are several seasons into their careers as well. I also think the classic content provides some additional variety, which is always exciting. We have some truly amazing and heavily requested cars in our line up!

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We can’t wait to get stuck in to F1 2017’s Career Mode, and fortunately there isn’t too much longer to wait until you can get your hands on it as well!

F1 2017 releases onto PlayStation®4 computer entertainment system, Xbox One and Windows PC (DVD and via Steam) worldwide on August 25th. You can pre-order here:

Formula1-game.com
PlayStation EU
PlayStation US
Xbox One
Steam