Destiny 2 Coming to Battle.net!

We want to let everyone know that a new game will be appearing alongside your favorite Blizzard games—one that’s a little different from what you might normally expect. Bungie’s upcoming first-person action game Destiny 2 will be joining the party! We’re excited to announce that we’re partnering with Bungie and Activision to support the PC version of Destiny 2 exclusively via Battle.net.

We’re big fans of Destiny here at Blizzard, and we’re honored to be able to help the talented folks at Bungie and Activision bring their much-anticipated sequel to a new platform. Being on Battle.net will allow Destiny 2 to plug in to our existing global network, freeing up the developers at Bungie to focus their energy and resources on making the best and most fun game they possibly can. This also means Destiny 2 players will have access to our online social functionality, including chat with friends, the ability to see which of their friends are online in Destiny 2 or in Blizzard games, and the ability to stream gameplay directly to Facebook.

See the FAQ below for further platform details, and stay tuned for updates as we get closer to welcoming Destiny 2 and its players to Battle.net. To learn more about Destiny 2, head over to www.destinythegame.com.

Why are you adding a non-Blizzard game to Blizzard’s platform?

We loved Destiny and think Destiny 2 is going to be a great game. Blizzard has an established and successful global internet infrastructure we’ve used for years to support our own games. Creating a new network client for Destiny 2, which is bringing the franchise to PC for the first time, would needlessly extend the development period for the game. We want to get our hands on Destiny 2 as soon as possible like everybody else, so we offered to share our PC platform with our sister companies for this release.

Does this mean other games are going to come to the Blizzard platform too?

Our focus in terms of supporting non-Blizzard games is solely around Destiny 2. Aside from potentially evaluating needs or opportunities for future Activision games, we don’t have any short- or long-term plans to support third-party games with Battle.net. It’s important to us to maintain our quality standards for any experience or service we’re putting in front of our players, which represents a big investment of time and effort on our part, so this is not something we’re jumping into lightly.

Does this mean I’ll be able to use my Blizzard Balance to purchase Destiny 2?

Yes!

Will Destiny 2 offer the same cross-game social features that Blizzard titles currently have?

Destiny 2 will be integrated into many of Blizzard’s existing social features—you’ll be able to chat with friends playing Destiny 2 the same way you already can for Blizzard games. Players will also be able to add friends and form parties the same way Blizzard gamers can. And, you’ll see a Destiny 2 status icon by your friends who are playing Destiny 2 the same way you do for friends playing StarCraft II, Diablo III, WoW, Heroes of the Storm, Hearthstone, and Overwatch.

Where and when will Destiny 2 on PC be available?

We’re excited to work with Bungie to bring the PC version of Destiny 2 to every region Blizzard currently operates in. Bungie is actively working through the global details. We look forward to sharing additional information later this year.

Who will be operating Destiny 2’s servers?

Bungie will maintain Destiny 2’s servers; Blizzard’s servers will be used for features related to the Blizzard platform, such as login and social functionality.

And what about customer service?

Destiny 2’s gameplay customer service will be handled by Bungie; Blizzard will handle customer service for platform and shop issues specific to our service.

Unless otherwise explicitly stated, all information, including forward-looking information, is current as of May 18, 2017 only. Blizzard and Activision Blizzard undertake no duty to update or revise any forward-looking information contained herein. For more detailed information, please refer to Activision Blizzard’s reports and filings with the SEC.

Patch 3.14 Preview: Tastosis Announcer

The most legendary caster-duo to grace the pages of StarCraft II history is now preparing to become a permanent fixture within the game itself, as Patch 3.14 will bring with it the Tastosis announcer!

Nick ‘Tasteless’ Plott and Dan ‘Artosis’ Stemkoski have long been regarded as the perfect casting “Archon” of StarCraft II. Each member of this duo possesses a style which so marvelously complements the other, and viewers around the world have come to love them and their appreciation of the game as they grew together as a casting pair over the years.

Starting with the release of Patch 3.14, you’ll be able to bring Nick and Dan alongside you, as you wage battle within the Koprulu Sector. This announcer places their witty banter and legendary inflections in a live arena environment along with crowd effects to take your immersion one step deeper as you hear them commentate over your game.

Tastosis clearly poured their collaborative love into this announcer, and we all hope that you find it extremely enjoyable within your StarCraft II games.


The Tastosis Announcer will be coming next week with the release of Patch 3.14! Let us know what lines you’re most excited to hear, and until then, may all your games be GEEEEE GEEEEE’s!

Patch 3.14 Preview: New Premiere Skin Bundle

Patch 3.14.0 is bringing more skins to add to your collection. This time, we have the underwater-themed ‘Aquatic Brood Lord,’ the futuristic ‘Mecha Viking,’ and the imposing ‘Amon’s Armada Carrier.’ Click on each of the images to get a better look at these beauties.

You can purchase an individual skin for $2.49 on the Blizzard store, or you can grab the Premiere Skins Bundle which includes every new skin for StarCraft II at a discounted price.

This bundle is dynamically priced, meaning that the final price will be adjusted automatically if you already own any of the skins. The Premiere Skins Bundle will be available under the Collection tab with the release of Patch 3.14.0.

Blizzard Publishing Spring Releases

Brush up on your lore before diving back in to the game that started it all—in celebration of the StarCraft: Remastered release, Blizzard Publishing has re-issued classic StarCraft novels and manga that dive into the back stories of some of the most iconic characters from the franchise. You can look for these titles to be available wherever books are sold.

Written by award-winning and New York Times best-selling authors, StarCraft: Liberty’s Crusade; StarCraft: Heaven’s Devils; StarCraft: I, Mengsk; and StarCraft: Frontline Volumes 1 & 2 are now available wherever books are sold.

StarCraft: Liberty’s Crusade
by Jeff Grubb

Far in the future, 60,000 light-years from Earth, a loose confederacy of Terran exiles is locked in battle with the enigmatic Protoss and the ruthless Zerg Swarm. Each species struggles to ensure its own survival among the stars in a war that will herald the beginning of mankind's greatest chapter—or foretell its violent, bloody end.

Danny Liberty was a good reporter . . . too good. When his investigations struck too close to the heart of the corrupt Terran Confederacy, he faced a simple choice: continue his current series of exposés, or take a hazardous new assignment covering the Marines on the front lines of the Koprulu Sector. It didn't take him long to decide.

Behind the attacks of the Zerg and the Protoss lies the story of a lifetime, but every piece of information blurs the mystery further. Thrown into the middle of a war where the outcome will determine mankind's very survival, the only thing that Danny Liberty knows for sure is that the only person he can trust to keep him alive is himself.

StarCraft: Heaven’s Devils
by William C. Dietz

For the poor, hardworking citizens of the Confederacy’s fringe worlds, the Guild Wars have exacted a huge toll. Swayed by the promise of financial rewards, a new batch of recruits joins the fight alongside a slew of neurally resocialized criminals—and a few dubious military leaders. Eighteen-year-old Jim Raynor, full of testosterone and eager to make things right at home, ships off to boot camp and finds his footing on the battlefield, but he soon discovers that the official mission is not what he’s really fighting for.

Learn the origins of the enduring friendship between the young upstart Jim Raynor and the streetwise soldier Tychus Findlay. Watch as they battle on the front lines of a fierce interplanetary war and bear witness to the Confederacy’s rank corruption—corruption so reprehensible that it rains immeasurable death and destruction upon the government’s own people.

StarCraft: I, Mengsk
by Graham McNeil

Sixty-thousand light-years from Earth, the corrupt Terran Confederacy holds the Koprulu sector tightly in its tyrannical grip, controlling every aspect of its citizens' lives. One man dares to stand up to this faceless empire and vows to bring it to its knees: Arcturus Mengsk, genius propagandist, tactician, and freedom fighter.

A monstrous act of bloody violence sows the seeds of rebellion in Arcturus, but he is not the first Mengsk to rail against such oppression. Before Arcturus grew to manhood, his father, Angus Mengsk, also defied the Confederacy and sought to end its brutal reign.

The destiny of the Mengsk family has long been tied to that of the Confederacy and the Koprulu sector, but as a new empire rises from the ashes of the past and alien invaders threaten the very existence of humanity, what will the future hold for the next generation?


StarCraft: Frontline Volume 1 with stories
by Knaak, Washid, Furman and Elliott

The brutal, dark and fascinating world of Starcraft comes alive in this collection thrilling adventures:

Why We Fight
In this profoundly moving introduction to the Starcraft universe, the three species in Starcraft are examined–and what drives their war for survival will shock and awe.

Thundergod
In a story by Richard Knaak, a Thor driver's ego leads him and two partners to try to pull of a heist in the middle of a war zone.

Weapon of War
A psionic six-year-old boy is at the center of a conflict between a Terran mining colony and the Zerg.

Heavy Armor
A Viking pilot must battle his mentor–for the lives of an entire colony.

StarCraft: Frontline Volume 2 with stories
by Furman, Elliott, Aira, and Randolph

Confront the vast, renowned world of StarCraft inside this collection of mind-blowing adventures:

Heavy Armor, Part 2
The adrenaline-pumping firefight between mentor and protégé escalates to a fierce climax. Will the young pilot outwit the man who taught him everything? Or will the teacher remain the undisputed master of heavy armor—and doom a colony?

A Ghost Story
Sterilized by war, a rocky planet's bounty and dark terrors have remained safely hidden—until a Kel Morian Combine crew catches wind of it hoping to strike big. There's just one problem: the planet seems to be haunted by a 'ghost'.

Newsworthy
A pro-Dominion reporter lands the scoop of lifetime: an exclusive sit-down with Emperor Arcturus Mengsk following an embedded mission with Terran marines. Every good reporter tells both sides of the story, but when she comes face-to-face with atrocity, can she handle the brutal truth, much less report it?

Creep
Feared by all and understood by none, Zerg creep finally comes under the knife in the laboratory of Protoss scientists. But instead of shedding light on the bizarre bio-matter, the scientists spiral into a psychologically disturbing and nightmarish struggle against a completely unknown foe.

Blizzard Forms New Division

Blizzard Entertainment, Inc. has formed a dedicated division within the company that will handle management, operation, sales, and distribution for Overwatch® esports programs, including the Overwatch League and Overwatch World Cup. In addition to bringing together some of the most talented people from across the entire organization, this effort includes the full integration of Major League Gaming, acquired in 2015, into Blizzard and also leverages some of the best and brightest from traditional sports, esports, and entertainment.

The new division, which will retain the MLG name, will build on Blizzard’s nearly 20-year history as a leader in esports and leverage MLG’s extensive experience with live events and content distribution. It will also operate the MLG-branded media network, which will broadcast both Blizzard and Activision esports content as well as other premium gaming programming.

In addition, the associated teams and technologies will serve as the operational foundation, partnership hub, and media-production network for the Overwatch League as well as Activision’s Call of Duty® World League. This includes league management; team, media, advertising, and sponsorship sales; content development; and event production.

Blizzard’s separate esports team will continue to directly manage and operate the global esports programs for Heroes of the Storm®, Hearthstone®, StarCraft®, and World of Warcraft®, but will begin leveraging the new division’s capabilities for media production, sales, and distribution.

With these initiatives underway, Blizzard currently has multiple open esports positions, with more on the way. Apply now at jobs.blizzard.com, and stay tuned there for more esports openings in the weeks ahead.

WCS Austin 2017 Replays Available!

The first WCS Circuit of 2017 is in the books, you can now analyze or relive the tournament matches in-client on your own time. Below you can find a download link to the WCS Austin replay pack.

2017 WCS Austin Replays

Note: several group stage matches are missing from the replay pack due to technical issues. We apologize for any inconvenience.