Agents of Yesterday Now Available!

To celebrate the 50th Anniversary of Star Trek, the crew of Star Trek Online could not be prouder to announce our third expansion – Agents of Yesterday – is now live! Prepare your classic Original Series tunics and dust off your Mark II phasers; you’re about to take an away mission to an amazing adventure in that classic 60’s era. Our expansion is full of amazing features to bring you a complete and classic experience here in Star Trek Online.

First and foremost, players can create brand new captains in the Original Series era and engage in a story that takes them through the 23rd century and beyond. There will be a sweeping mystery to solve, one that ties into the overall story Star Trek Online has been telling for years. For players that choose to keep playing with their existing characters, we have a can’t-miss set of five episodes that will tie up the story arc we’ve been telling for nearly a year.

Next, we have an amazing cast of voice actors joining our captains on their adventure through this episodic content. Walter Koenig will be reprising his role as Chekov, and Chris Doohan will be filling in for his father by playing Montgomery “Scotty” Scott. Chase Masterson will be reprising her role as Admiral Leeta from the Mirror Universe, and Matt Winston will be making his Star Trek Online debut as Agent Daniels – originally seen on Star Trek: Enterprise. Finally, we have Joseph Gatt playing the cyborg crewman 0718, a character from the new Star Trek movies who joins us on our first adventure into that universe.

In addition to the amazing story content and voice actors we have a brand new Temporal Reputation that will grant people not only powers and a new suite of endgame gear but new queue-based content to play. The new Temporal Specialization will let people continue to differentiate their captains at endgame, and provides a full complement of brand new bridge officer powers. We will also be running a new “Temporal Agent Recruit” event for a limited time for any of our new TOS era captains. The recruitment system will provide challenges for players to complete that will provide a reward to that captain, and rewards for any other captains on their account.

This expansion truly captures the feel of the Original Series, and I can’t wait to see everyone in game!

Steve Ricossa
Executive Producer
Star Trek Online

The Arc Weekly – June 24, 2016

Check out highlights from some of the most popular and highly anticipated Arc games, including Gigantic, Neverwinter, Star Trek Online and Livelock.

Weekly Recap



Community News

Rooster Teeth Expo 2016: Gigantic & Livelock  – Join Perfect World Entertainment, Motiga and Tuque Games at this year's RTX, July 1-3. We'll have playable demos of both games as well as cool Gigantic & Livelock  themed swag. Learn more here or stop by and check out the games!

Gigantic: Stress Test Coming July 30 – Arc members and Xbox Live players interested in joining our stress test next weekend should check this link to find out more information about signing up. The test will give players players, both new and existing, a chance to check out the game and helps us get an idea of how gigantic will perform where it'll be played. 

Livelock Releasing August 2 – At long last, Livelock's release date is set, coming to consoles and PC early August 2016. The top-down shooter harkons back to the days of the arcade, where you and a few friends could experience high action for hours. Check out the blog for more info.

Neverwinter Play's Handbook – Story – With PS4's launch this summer, we're providing a look at Neverwinter for new players, idetifying key heroes, story elements, classes, and more. Check out our first Player Handbook blog for more!

Star Trek Online:  Navigating Console UI – For players looking forward to the upcoming STO release on consoles, Cryptic Studios' Thomas Marrone gives a breakdown of the changes to UI for consoles and how to find what your looking for. Check it out! 

Star Trek Online: Console Ground UI – Executive Producer, Stephen Ricossa shares a look at the ground combat UI and how players will engage in combat. Read this blog to learn all about it.


E3 Coverage 2016


Nominated for “Best of Show” by Game Informer

“The destruction the game affords is too satisfying and the strategic depth of the action is just too compelling for me to pass this one up.” – Hardcore Gamer

Game Informer – Livelock: Twin-Stick Hero Shooting Takes Off
OnRPG – Livelock The March to Launch Continues
Hardcore Gamer – E3 2016: Never Trust an A.I. in Tuque’s Livelock
DVS Gaming – E3 Gameplay Demo: Livelock
MMO Games – E3 2016: Livelock Developer Playthrough
MMO Huts – Livelock: E3 2016 Dev Interview
PlayStation Lifestyle – Livelock Hands-On Preview: Lock and Load
Gaming Illuminaughty – Livelock Interview with Kevin Neibert
Senshudo – Livelock Interview at E3 2016
2P – PWE’s New Game Livelock Is Like a Diablo with Guns
Gamer Headquarters – Livelock E3 2016 Impressions
Gamer Professionals – E3 2016 Demo Impressions for Livelock by Perfect World Entertainment
Gamemoir – Livelock is a Twin-Stick Shooter With A Brain, And Plenty of Robots Too
Geek Nifty – E3 2016: ‘Livelock’ First Impressions
AVC Communications – E3 2016: Livelock


Star Trek Online

“… a very solid port… [With] familiar console controls, it seems Cryptic Studios has a good idea of what it takes to successfully port a full-fledged MMO to consoles.” – PlayStation Lifestyle

True Achievements – Cryptic Studios Talks Star Trek Online at E3 2016
MMO Huts – Star Trek Online E3 Dev Interview – Voyage to Consoles!
DVS Gaming – E3 Game Interview: Star Trek Online (Console)
PlayStation Lifestyle – E3 2016: Star Trek Online Preview – Beam Me Up
Senshudo – Star Trek Online Interview at E3 2016
Cinema Blend – The New Features Coming in Star Trek Online for Consoles
AVC Communications – E3 2016 Star Trek Online Comes to Consoles
Geek Nifty – E3 2016: ‘Star Trek Online’ PS4/Xbox One Port First Impressions
Sci Fi Gazette – Sci-Fi Games Steal the Spotlight at E3



“Visually the game looks better than ever … the fast-paced Neverwinter combat is still there and it feels right at home on a PS4.” – Senshudo

Playstation Lifestyle – E3 2016: Neverwinter Hands-On Preview
Senshudo – Hands On with Neverwinter on PS4
RPG Fan – Neverwinter Coming to PS4, Here’s the Trailer
Gamer Headquarters – Neverwinter Playstation 4 E3 2016 Impressions
Massively Overpowered – E3 2016: Perfect World’s Star Trek Online, Neverwinter and Livelock
Stack Up – Perfect World at E3 2016
WCCF Tech – E3 2016: Perfect World Entertainment Hands-On


Livelock: Prepare For War


It is time to equip your arsenal because you’re humanity’s last hope and on August 2nd, 2016 you will awaken.


Tuque Games in alliance with Perfect World Entertainment are proud to announce that Livelock will release on August 2nd, 2016, on PC, Playstation 4, and Xbox One.

When Tuque Games formed in 2012, they set out to create a game that brought back the classic feeling of spending hours at the arcade with your friends. Livelock is this creation.


You and your two closest friends are humanity’s last hope. Awaken to the planet Earth destroyed by a gamma ray. Although scientists received a warning 10 years ago, the preparation for the gamma ray’s devastation wasn’t enough. The millions of human consciousness that were uploaded into the digital network survived, but became corrupted and as a result, they have separated into 3 rogue robot fractions. Each of these fractions has created their own agenda for survival and will destroy anyone that stands in their way.

Upon awakening, you find that you’ve been uploaded into a mechanical chassis by an ally known as SATCOM, who wants to see humanity united, and your new mech body is armed with a gigantic arsenal. Lucky you!


Choose one of three Capital Intellects and fight your way through enemy hordes. Customizable arsenals and character classes make each Livelock game a unique experience. In the battle for humanity, choose to play as either Hex– the DPS marksman, Vanguard– the diligent close quarters brawler, or Catalyst– the tactical support with a mini drone army.


On August 2nd, 2016 the fate of humanity is in your hands. Will you fight together to take back Planet Earth?


Stay Connected with #Livelock


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Livelock: Meet Tuque – Alexandre Hétu

Hello World,


My name is Alexandre Hétu and I am the PS4 Lead Programmer for Livelock. 


Growing up, what were your favorite games?

Mario, Zelda, Metroid, Doom, X-Com (the original), Ultima7, SimCity, Tomb Raider, and Duke Nukem 3D.

What are a few of your favorite games from the last few years?

Demon's Souls. 

What made you want to become a developers/work in the gaming industry?

As a kid I dreamt of drawing comic books when I grew up. Then one day, around age 13 or 14, I witnessed Doom running on a PC. I worked two summers and eventually bought my first computer. Soon after that during high-school I made friends with a computer genius who introduced me to programming and demo coding and that was it, I got hooked on graphics programming and all things related to game programming. 


What would you be doing if you weren't working on Livelock?

I would probably just be bored if i wasn't working on Livelock. 


Making a new title with a fresh studio, what has been the most exciting or terrifying moment?

Nothing too terrifying. Working with a smaller team creates opportunities to work on so many more things than you normally would in a bigger studio. It is much more challenging, but in a good way. 


Everyone needs a break from work, are there any office pastimes that you partake in (i.e. gaming, board games, tcgs, etc.)?

Unfortunately, some of us have a love/hate relationship with NHL 2016.


What other hobbies or interests do you have other than gaming?

Brazilian Jiu-Jitsu, programming, and board gaming.


Would you be willing to undergo the mind upload? If so, would you be a capital Intellect or a rogue cluster? 

Definitely a Rogue Cluster. 

The Livelock process will continue on our Forums, Facebook and Twitter until its release later in 2016. Follow us for exclusive content including the latest news, developer chats, concept art, and more.

Arc Patch Notes V1.1.0.15942

Below you’ll find the latest patch notes for today’s V1.1.0.15942 release. Your Arc client should patch immediately after relaunching.

Miscellaneous bug fixes and improvements

Arc Patch Notes V1.1.0.15930

Below you’ll find the latest patch notes for today’s V1.1.0.15930 release. Your Arc client should patch immediately after relaunching.

Resolved an issue which could result in multiple notifications appearing for the same friend request 
Resolved an issue where in-game chat notifications displayed incorrectly in PWI 
Improved error messaging for key redemption