汽车行业的聚会——Build:Munich 2017

各大主要汽车制造商及其代理机构之间的这种合作交流并不多见,而Build:Munich 2017提供了一个难得的机会,让每个人都能在轻松自在、不偏不倚的气氛中畅谈改变行业面貌的实时技术。

其中不乏一些使用虚幻引擎的全球最大原始设备制造商(OEM),代表们就游戏引擎技术如何帮助克服障碍并拓展这个迅速发展的设计领域的可能性进行了沟通。
 

(本视频转载自YouTube:视频原址)
对汽车行业来说这是一个变革的时代,每个主要汽车制造OEM都出席了此次盛会,包括宝马、迈凯伦、大众、奥迪、保时捷、特斯拉、…

Bringing the Automotive Industry Together at Build: Munich 2017

Collaboration between all of the key automotive manufacturers and their agencies is rare, but Build: Munich ‘17 was a unique opportunity for everyone to unwind and engage in a relaxed, neutral atmosphere while talking shop about the real-time technologies that are changing the shape of their industry.

With some of the world’s largest OEMs using Unreal Engine, representatives connected over how the game engine tech can help overcome barriers and push past the limits of what can be done in this burgeoning design space.
 

It’s a transformative time for the industry and every major automotive manufacturing OEM was in attendance – including BMW, McLaren, VW, Audi, Porsche, Tesla, Ferrari, Skoda, MINI, Toyota, Volvo, Mercedes-Benz, Ford and GM.  

The Mill, McLaren Automotive and BMW gave captivating presentations that punctuated the event’s hands-on demos and discussions on the future technology roadmap for automotive design, and AImotive demonstrated just how important Unreal Engine is to ensuring that autonomous vehicles acquire the data necessary (over hundreds of thousands of in-engine virtual miles) in order to ensure that they are safe and ready for the market. 

Check out the video recap of Build: Munich above and learn more about Unreal Engine for automotice and other enterprise sectors.

Gravel Is Now Available For Digital Pre-order And Pre-download On Xbox One

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New Preview Beta and Delta System Update – 1/31/18

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