I have now added 7 achievements to the latest build of Andromeda Wing and I will add more achievements soon.
Hey racing fans! Catch Vaughn Gittin jr this weekend at the 2017 Auto Enthusiast Day in Anaheim, CA! While you’re there, make sure to also check out Project CARS 2 and put yourself in the driver’s seat of the most realistic racing game to date. Preorder: http://bit.ly/PC2-Pre
High fantasy, dark sci-fi, and third-person action adventure games are all coming to Xbox One in the coming days. Welcome to the latest edition of Next Week on Xbox, where we cover the latest games coming soon to your favorite console. We have another exciting week of variety, like the open-world chaos of Agents of Mayhem, the brutality of Conan Exiles entering Xbox Game Preview, and the ambitious >observer_ to name just a few. Read on below to get a preview for all the new games coming soon to Xbox One.
Agents of Mayhem – August 15
An open-world, third-person action game from the creators of Saints Row, Agents of Mayhem puts you in the boots of a group of super agents, each with their own distinct look, personality, weapons and more. Can you take down and rout the evil Legion out of Seoul?
Sonic Mania – August 15
An all-new 2D Sonic adventure with his friends Tails and Knuckles. Revisit classic zones with a twist while fighting back the evil Dr. Eggman’s evil robot army. Or go head-to-head with friends in a new competitive mode or play in co-op with a friend.
>observer_ – August 15
The year is 2084. You are Daniel Lazarski, an elite neural detective known as an Observer, whose purpose is to hack and invade suspects’ minds. To gather evidence, you must relive their darkest fears, and, finally, face your own. From Bloober Team, the creators of Layers of Fear, >observer_ is a cyberpunk horror game designed to disturb you.
The Pillars of the Earth – August 15
In a time of poverty and war, a small town begins the construction of a cathedral to claim wealth and safety for its people. In their struggle to survive, lives and destinies intertwine. A game in three parts based on Ken Follett’s worldwide best-selling book “The Pillars of the Earth.”
Circuit Breakers – August 16
Shoot, explode, and explore in this frenzied top-down arcade blaster with a modern twist for the Xbox One. Become a supreme warrior alone or co-op with up to five friends to rid the universe of a ruthless intergalactic robot army.
Conan Exiles – August 16 (Xbox Game Preview)
An Xbox One console launch exclusive, Conan Exiles is an open-world survival game set in the brutal lands of “Conan the Barbarian.” Survive in a hostile world, build your kingdom, and dominate your enemies in both single and multiplayer.
Thumper – August 18
Thumper is a violent, blistering, and brutal physical experience. Take on the role of the space beetle and brave the hellish void and confront your nemesis: a maniacal giant head against a thumping, powerful soundtrack.
Our stunning #ScreenshotSaturday by ❀ h a n n a h shows off Lara deep in thought. steamcommunity.com/id/misshannahNL/screenshots/
By many measures, Star Wars Battlefront II is shaping up to be the most ambitious game in EA’s history. It’s a colossal, global development effort that spans multiple game modes, genres, and all three film eras. And it’s being managed by three prestigious studios: Criterion Games, DICE, and the newly-formed Motive Studios.
I recently had an opportunity to catch up with representatives of all three studios: DICE Producer Craig McLeod, Criterion Executive Producer Matt Webster, and Motive Creative Director Mark Thompson.
It’s a juicy conversation — more than 20 minutes of detailed discussion revolving around the game’s conception and how the studio is addressing fan feedback.
A few details that stuck with me:
- Battlefront II was strongly influenced by player feedback from the original game. ”After a few months of play, [players] lacked long-term goals,” DICE’s Craig McLeod told me. “These are the things we are looking to nail in Battlefront II.” Prime examples of that increased depth and breadth include the addition of all three film eras, space combat in addition to ground combat, a detailed character progression system, and ongoing free updates to the multiplayer experience.
- Setting the new single-player campaign from the Empire’s perspective was partly borne out of gameplay necessity. “[Battlefront] is about being a soldier on the front lines in the Star Wars universe,” EA Motive’s Mark Thompson mentioned. “It’s about being an ace pilot in a starfighter in the skies. And it’s also about being a hero. We merged those three fantasies… and that’s why we landed on Imperial special forces.”
- The ambition extends to the game’s post-release DLC support. “We decided to embark down a model of seasons, themed around content drops,” McLeod explained. “We’ll look to keep the community together, that’s really important to us.” Shortly after launch, a Star Wars Episode VIII: The Last Jedi-themed content drop will hit, bringing a new planet, and new characters (Finn and Captain Phasma) will enter the fray.
Give it a watch and let us know what you think. Enjoy your weekend!